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  • {{files}}
    7 KB (1,208 words) - 03:35, 20 December 2022
  • 8 KB (1,103 words) - 07:21, 2 December 2023
  • The frequency with which animals are able to be milked is defined in the raw files with the tag {{token|MILKABLE|creature|LOCAL_CREATURE_MAT:MILK:20000}}. All
    7 KB (1,068 words) - 03:43, 20 December 2022
  • {{files}}
    553 bytes (71 words) - 03:16, 20 December 2022
  • These tokens define positions in entity_*.txt files (see [[Entity token]]).
    20 KB (3,126 words) - 03:50, 20 December 2022
  • ...e of ice, instead being made of normal flesh. However, a note on their raw files states [[Main:Toady One|Toady One]] plans to make them be made out of ice i
    2 KB (330 words) - 03:10, 20 December 2022
  • ...[[tile]] that rarely appears. It does not seem to cause any damage to save files, but use with caution, as this has been reported only a few times.
    605 bytes (93 words) - 04:05, 20 December 2022
  • ...etup fluxbox [http://fluxbox.org/help] you only need to edit .fluxbox/keys files. This contains the keyboard shortcuts.
    7 KB (1,211 words) - 03:24, 20 December 2022
  • ...creatures that have {{token|MOUNT}} or {{token|MOUNT_EXOTIC}} in their raw files, but below are some of the most common when an army besieges your fortress.
    7 KB (1,197 words) - 03:44, 20 December 2022
  • ...or wagons, as they possess no {{token|PREFSTRING}}. As stated by their raw files, they exist as creatures only temporarily until moving siege engines are ad
    8 KB (1,249 words) - 04:06, 20 December 2022
  • ...are others who have static spheres, which remain constant across all save files:
    15 KB (2,109 words) - 03:59, 20 December 2022
  • 9 KB (1,482 words) - 03:45, 20 December 2022
  • {{files}}
    1 KB (197 words) - 03:18, 20 December 2022
  • {{files}}
    432 bytes (70 words) - 03:25, 20 December 2022
  • ...tion of 10,000. Civilizations, known as ''entities'' in the [[Raw file|raw files]], have 3 or 4 basic variables that will greatly affect their final placeme
    82 KB (13,016 words) - 08:47, 21 January 2023
  • 8 KB (1,163 words) - 02:51, 20 December 2022
  • ...emist|skill]], and the [[alchemy|labor]] were buried from view in the game files. [[Main:Toady One|Toady One]] [http://www.bay12games.com/media/df_talk_8_tr
    842 bytes (125 words) - 02:51, 20 December 2022
  • 8 KB (1,405 words) - 03:25, 20 December 2022
  • ...t testing arena, unless the aforementioned tags are removed from their raw files. Note that some creatures with no combat capabilities (such as [[vermin]])
    10 KB (1,590 words) - 19:08, 16 October 2023
  • ...or]]s or be playable in [[adventurer mode]]. Due to being based on the raw files of the normal animal, they lack the ability to jump.
    1 KB (162 words) - 02:52, 20 December 2022

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