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  • Note: A Stunned dwarf loses the benefits of this skill.
    3 KB (415 words) - 14:35, 8 December 2011
  • ...ded. Damaged internal organs often cause the victim to periodically become stunned or unconscious until they heal (which in some cases never happens).
    16 KB (2,577 words) - 19:44, 17 June 2014
  • ...thing standing on the area that caves in falls and may get away with being stunned. The fall victim has a chance of being unable to walk away, somewhat propor
    11 KB (1,867 words) - 07:24, 30 April 2024
  • .... Additionally, hydras are [[No Pain|immune to pain]], [[No Stun|cannot be stunned]] and [[No Exert|feel no exertion]], so little will stop them from continui
    4 KB (749 words) - 01:41, 17 May 2023
  • ...e lever. Bridge or grates go down, dwarf and spider fall 1 z-level and get stunned, one or both get caged and separated.
    10 KB (1,624 words) - 00:36, 21 December 2022
  • ...ak their legs but hopefully no more. Then have your marksdwarves shoot the stunned and immobile goblins from 14-18 steps away. The further away you place your
    12 KB (1,819 words) - 15:04, 7 July 2014
  • ...t can be [[Wound|damaged]], therefore affecting motor function), cannot be stunned, feel no fear, completely avoid [[traps]], don't need to breathe, or feel d
    21 KB (2,540 words) - 01:29, 24 March 2024
  • .... Additionally, hydras are [[No Pain|immune to pain]], [[No Stun|cannot be stunned]] and [[No Exert|feel no exertion]], so little will stop them from continui
    4 KB (736 words) - 03:34, 20 December 2022
  • ...ey are non-sentient, [[No Pain|feel no pain]] or fear, [[No Stun|cannot be stunned]] and don't need to breathe. They are as large as [[human]]s and are level
    1 KB (210 words) - 13:54, 22 June 2023
  • ...ey are non-sentient, [[No Pain|feel no pain]] or fear, [[No Stun|cannot be stunned]] and don't need to breathe. They are as large as [[human]]s and are level
    1 KB (214 words) - 05:22, 23 January 2023
  • ...suffering less overall damage upon impact with the bottom. Drowning while stunned, however, is still a concern.
    3 KB (438 words) - 19:04, 17 January 2014
  • ...ground. It is however much more likely that the pack animals will only be stunned or rendered unconscious, and flee shortly after recovering from the hit.
    23 KB (3,927 words) - 03:23, 29 May 2017
  • ...are not alive, [[No Pain|feel no pain]], feel no fear, [[No Stun|cannot be stunned]], [[No Exert|never get tired]], do not need to breathe, have no thought ce
    2 KB (299 words) - 21:08, 19 May 2024
  • ...ile a dwarf is sleeping in them. The dwarf will wake up and be temporarily stunned, no other harm is caused. See [[noise]], however.
    3 KB (522 words) - 14:33, 8 December 2011
  • ...s|breathe underwater]], [[No Exert|feel no exertion]], [[No Stun|cannot be stunned]] and are [[No Pain|immune to pain]], nausea, dizziness and fevers. Werebea
    45 KB (6,508 words) - 19:39, 12 May 2024
  • ...No Pain|feel no pain]], fear or [[No Exert|exertion]], [[No Stun|cannot be stunned]] and don't need to breathe. They are as large as [[human]]s and are level
    4 KB (613 words) - 15:31, 26 March 2024
  • ...round. It is however much more likely that the pack animal(s) will only be stunned or rendered unconscious and flee shortly after recovering from the hit. Wag
    20 KB (3,317 words) - 23:59, 21 May 2024
  • ...ystem, resulting in instant death once they completely rot. They cannot be stunned and feel no pain or fear. A wounded scorpion will never stop fighting until
    1 KB (230 words) - 16:54, 8 December 2011
  • ...destroyer]]s, and they are also entirely immune to [[trap]]s and cannot be stunned in any way. [[Bridge]]s are also less useful, as they cannot be raised or l
    2 KB (361 words) - 03:08, 30 January 2012
  • ...bbling is 0 and Legendary is 15, and status ailments such as Nausea/Winded/Stunned/Fever/etc. can each reduce the level by as much as 50%) to see if the sidew
    21 KB (3,334 words) - 10:33, 25 May 2024

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