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  • #REDIRECT [[DF2012:Design strategies]]
    38 bytes (4 words) - 06:03, 3 July 2012
  • [[trap design|Drowning chambers]] do not work on creeping eyes, as they have no lungs. Th
    2 KB (267 words) - 23:54, 28 October 2013
  • #REDIRECT [[v0.34:Stockpile design]]
    36 bytes (4 words) - 01:34, 31 July 2014
  • If you rely on traps to defend your fortress, it should be noted that [[trap design|pit traps]] are fairly ineffective against crundles. They don't hit the gro
    2 KB (239 words) - 00:14, 12 January 2013
  • #REDIRECT [[cv:Bedroom design]]
    31 bytes (4 words) - 17:21, 9 January 2014
  • ...fe automated swimming experience can be almost guaranteed. Originally, the design involved hauling dwarves down into a pond and forcing them to swim back out
    9 KB (1,375 words) - 22:59, 21 March 2016
  • #REDIRECT [[DF2012:Security design]]
    36 bytes (4 words) - 20:20, 3 April 2012
  • ...or by a [[repeater]] of some sort. (Any other manually triggerable [[trap design]] can be used instead.)
    2 KB (302 words) - 20:40, 17 April 2013
  • ...s, and will rip apart dwarves given the opportunity. Consider using [[trap design|traps]] instead of military dwarves to kill them.
    1 KB (235 words) - 14:32, 26 April 2014
  • ...(short of relying on [[Kennel#Trainable_Animals|attack animals]] or [[trap design|complex traps]])...
    6 KB (1,112 words) - 08:15, 29 January 2020
  • # Mechanics 5 / Buildings Design 5 (for traps, with 5-10 spears, stones, ...)
    13 KB (1,987 words) - 16:41, 26 July 2021
  • '''See also:''' [[bedroom design]]
    3 KB (546 words) - 20:08, 7 November 2013
  • | building design quality
    10 KB (1,400 words) - 13:31, 16 June 2024
  • {{Category|Design}}
    2 KB (352 words) - 03:52, 3 September 2013
  • ...ricted area to encourage civilians to go around it. Alternatively, you can design the trade depot using drawbridges, so that it can be sealed off from the re
    28 KB (4,740 words) - 03:22, 29 May 2017
  • ...poor-[[quality]] training spears are a prime component in [[danger room]] design, and training axes can be used as [[equipment]] for [[tree cutting]], freei
    1 KB (186 words) - 06:53, 9 February 2014
  • ...ses look-aheads for faster addition, and is capable of add-with-carry. The design can be further compressed to a very compact and versatile full adder: [[Use
    12 KB (2,028 words) - 22:26, 8 April 2014
  • ...mode allows you to inspect the history of a world. Many players choose to design a world where the option '''Reveal all history''' is set to YES. However, i
    10 KB (1,606 words) - 17:31, 15 December 2016
  • *[[Architecture|Building Design]]
    6 KB (962 words) - 14:33, 23 November 2016
  • [[Design Strategies]]
    5 KB (650 words) - 01:29, 11 July 2019

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