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Editing 23a:Armor token
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− | | Item can | + | | Item can {{L|wear}} when worn. Opposite of [HARD]. Randomly generated equipped armor will have an equal probability of being made of leather or cloth, when this token is present and [METAL] is absent. |
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− | | Item does not | + | | Item does not {{L|wear}} when worn. Opposite of [SOFT]. No tag defaults to [HARD]. |
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− | | What the size of this item in question is, when it is put on. See | + | | What the size of this item in question is, when it is put on. See {{L|Armor}} for more on item sizes and layering. |
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− | | The maximum number of items allowed on that body slot. If the body slot's layer value is over this, no more of this item can be put on. See | + | | The maximum number of items allowed on that body slot. If the body slot's layer value is over this, no more of this item can be put on. See {{L|Armor}} for more on item sizes and layering. |
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