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Editing 23a:Armor token

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| Item can [[wear]] when worn.  Opposite of [HARD]. Randomly generated equipped armor will have an equal probability of being made of leather or cloth, when this token is present and [METAL] is absent.
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| Item can {{L|wear}} when worn.  Opposite of [HARD]. Randomly generated equipped armor will have an equal probability of being made of leather or cloth, when this token is present and [METAL] is absent.
  
 
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| Item does not [[wear]] when worn.  Opposite of [SOFT].  No tag defaults to [HARD].
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| Item does not {{L|wear}} when worn.  Opposite of [SOFT].  No tag defaults to [HARD].
  
 
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| What the size of this item in question is, when it is put on. See [[Armor]] for more on item sizes and layering.
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| What the size of this item in question is, when it is put on. See {{L|Armor}} for more on item sizes and layering.
  
 
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| The maximum number of items allowed on that body slot. If the body slot's layer value is over this, no more of this item can be put on. See [[Armor]] for more on item sizes and layering.
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| The maximum number of items allowed on that body slot. If the body slot's layer value is over this, no more of this item can be put on. See {{L|Armor}} for more on item sizes and layering.
  
 
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