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Editing 23a:Bridge

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'''Bridges''' allow dwarves, traders, and their cargo to travel over terrain that would normally be impassable. Bridges can be placed over [[river]]s and other water (as well as the ice sheet in some freezing maps), swamp tiles, [[channel]]s, [[magma]], and the [[chasm]]. They can be made of raw [[stone]], [[wood]], [[metal]] [[bar]]s, or [[block]]s of any material. The [[magma flow]] can only be bridged by a [[steel]] or [[adamantine]] bridge. However, the bridge's overall material is determined by the topmost item in the list - thus, you can use a single steel bar and four brass bars to cross the magma river, provided you made the steel bar ''first''.
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'''Bridges''' allow dwarves, traders, and their cargo to travel over terrain that would normally be impassable. Bridges can be placed over {{L|river}}s and other water (as well as the ice sheet in some freezing maps), swamp tiles, {{L|channel}}s, {{L|magma}}, and the {{L|chasm}}. They can be made of raw {{L|stone}}, {{L|wood}}, {{L|metal bars}}, or {{L|blocks}} of any material. {{L|Magma}} can only be bridged by a {{L|steel}} or {{L|adamantine}} bridge. However, the topmost material in the list determines the overall material of the bridge: for example, you can use a single steel bar and four brass bars to cross the magma river.
  
Bridges built within the mountain can be attached to [[lever]]s or [[pressure plate]]s and made to retract or raise. These can be used either to deny passage to enemies, or to kill them: a drawbridge lowered on any creature will kill it instantly. Moats (built from channels/[[pond]]s) and "Trojan Horse" entrances spanned by a bridge are both very effective forms of fortress defense.
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Bridges built within the mountain can be attached to {{L|lever}}s or {{L|pressure plate}}s and made to retract or raise. These can be used either to deny passage to enemies, or to kill them: a drawbridge lowered on any creature will kill it instantly. Moats (built from channels/{{L|pond}}s) and "Trojan Horse" entrances spanned by a bridge are both very effective forms of fortress defense.
  
Bridge construction requires [[Architecture]] and a dwarf with the appropriate [[labor]] enabled ([[Masonry]], [[Carpentry]], or [[Metalsmithing]]), depending on the material that is used.
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Bridge construction requires {{L|Architecture}} and a dwarf with the appropriate {{L|labor}} enabled ({{L|Masonry}}, {{L|Carpentry}}, or {{L|Metalsmithing}}), depending on the material that is used.  
  
 
==Types of bridges==
 
==Types of bridges==
  
When a bridge is placed outdoors, it is just an ordinary bridge, and cannot be assigned any special types. When built underground, however, a bridge can be either retracting or raising, like a drawbridge. Retracting bridges can be built without the need for an open area on the other side, while raisable bridges can crush anything they are lowered over, and will form a sturdy blockade against flying or aquatic assault while raised. In either case, the bridge must be linked up to some form of a trigger via [[mechanism]]s for it to move; normally, this would be either a [[lever]] or a [[pressure plate]]. When placing a bridge, press {{K|w}}, {{K|a}}, {{K|x}}, or {{K|d}} for a drawbridge in one of the four cardinal directions, or {{K|s}} for a retracting bridge (the default). The direction that a bridge raises can be slightly confusing: If a bridge raises to the left, then it forms a wall on the left side when raised, and when lowered it will squash anything to the right.
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When a bridge is placed outdoors, it is just an ordinary bridge, and cannot be assigned any special types. When built underground, however, a bridge can be either retracting or raising, like a drawbridge. Retracting bridges can be built without the need for an open area on the other side, while raisable bridges can crush anything they are lowered over, and will form a sturdy blockade against flying or aquatic assault while raised. In either case, the bridge must be linked up to some form of a trigger via {{L|mechanisms}} for it to move; normally, this would be either a {{L|lever}} or a {{L|pressure plate}}. When placing a bridge, press {{K|w}}, {{K|a}}, {{K|x}}, or {{K|d}} for a drawbridge in one of the four cardinal directions, or {{K|s}} for a retracting bridge (the default). The direction that a bridge raises can be slightly confusing: If a bridge raises to the left, then it forms a wall on the left side when raised, and when lowered it will squash anything to the right.
  
Even if a bridge is raised or retracted, you can not place ({{K|b}}uild) anything else in the space the bridge normally occupies. So a pressure plate to lower a bridge onto enemies can't be placed underneath the bridge area itself. You can build bridges over channels (for instance, to span a moat), but only after the channel has been filled with water from a river at least once and no longer registers as an actual building to the {{K|q}} command. You cannot build a channel beneath a bridge after the bridge has been built.
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Even if a bridge is raised or retracted, you can not place ({{K|b}}uild) anything else in the space the bridge normally occupies. So a pressure plate to lower a bridge onto enemies can't be placed underneath the bridge area itself. You can build bridges over channels (for instance, to span a moat), but only after the channel is filled or "muddy" (from a prior filling). You cannot build a channel beneath a bridge after the bridge has been built.
  
 
===Bridges as traps/weapons===
 
===Bridges as traps/weapons===
  
Any [[creature]] (including dwarves) caught under a drawbridge when it lowers will be killed instantly. The creature will completely disappear, leaving neither a corpse nor any of its gear, giving it the nickname "[[Dwarven atom smasher]]". Creatures caught on top of a drawbridge when it raises will be sent flying through the air, much like a catapult stone. In the words of [[Main:Toady One|Toady One]], "The relevant function in the code is called <code>flingify()</code>."[http://www.bay12forums.com/smf/index.php?topic=15623.msg147256#msg147256]
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Any {{L|creature}} (including dwarves) caught under a drawbridge when it lowers will be killed instantly. The creature will completely disappear, leaving neither a corpse nor any of its gear. Creatures caught on top of a drawbridge when it raises will be sent flying through the air, much like a catapult stone. In the words of [[Toady One]], "The relevant function in the code is called flingify."
  
Note that bridges built outside the mountain cannot be linked to levers to be used as goblin smashers.
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Note that bridges built outside the fortress gates cannot be linked to levers to be used as goblin smashers.
  
 
==Bridge sizes==
 
==Bridge sizes==
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Another common cause of path-finding errors is attempting to build a bridge in such a way that it would cover inaccessible loose rock or other materials that the architect would need to move out of the way. This often happens when a temporary bridge is built across the river or chasm, space is mined for the "real" bridge, and the temporary bridge is then removed. To solve this, leave the temporary bridge up until the main bridge has been fully designed by an architect.
 
Another common cause of path-finding errors is attempting to build a bridge in such a way that it would cover inaccessible loose rock or other materials that the architect would need to move out of the way. This often happens when a temporary bridge is built across the river or chasm, space is mined for the "real" bridge, and the temporary bridge is then removed. To solve this, leave the temporary bridge up until the main bridge has been fully designed by an architect.
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If a bridge over the chasm or river has an item on it, and that bridge is removed, the item will stay there hovering, blocking all attempts to build another bridge there.
  
 
==Admiration==
 
==Admiration==
  
Bridges, along with certain other [[building]]s, may cause happy [[thought]]s for dwarves that pass by them. Comments that your dwarves may have about your bridge can escalate from fine, to great, to completely sublime. The better the bridge, the happier your dwarves. Building a bridge using smoothed blocks, metal bars, or glass blocks increases the value of the bridge making it much more likely to evoke admiration, as will using a highly skilled [[building designer]] and [[mason]] (or [[carpenter]] or [[metalsmith]], depending on the material).
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Bridges, along with certain other {{L|building}}s, may cause happy {{L|thought}}s for dwarves that pass by them. Comments that your dwarves may have about your bridge can escalate from fine, to great, to completely sublime. The better the bridge, the happier your dwarves. Building a bridge using smoothed blocks, metal bars, or glass blocks increases the value of the bridge making it much more likely to evoke admiration, as will using a highly skilled {{L|architect}} and {{L|mason}} (or {{L|carpenter}} or {{L|metalsmith}}, depending on the material).
 
 
{{buildings}}
 
{{Category|Buildings}}
 

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