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Editing 23a:Farming

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As mentioned, [[plump helmet]]s and [[pig tail]]s grow faster, maturing in about 25 days, all other crops take about 42 days. Since a month has 28 days, you need to get your seeds in really quick to have 2 harvests per season of a slow growing crop, while 3 harvests of plump helmets per season are easier to manage. But don't worry too much if you fail - the seeds and "grow time" will even be carried over to the next season ''if'' the crop can grow in that season. Skill, [[Fertilizer|fertilizing]] or any other factor does not influence grow time, but will increase stack size instead.
 
As mentioned, [[plump helmet]]s and [[pig tail]]s grow faster, maturing in about 25 days, all other crops take about 42 days. Since a month has 28 days, you need to get your seeds in really quick to have 2 harvests per season of a slow growing crop, while 3 harvests of plump helmets per season are easier to manage. But don't worry too much if you fail - the seeds and "grow time" will even be carried over to the next season ''if'' the crop can grow in that season. Skill, [[Fertilizer|fertilizing]] or any other factor does not influence grow time, but will increase stack size instead.
  
Should you wish to plant nothing for a season, you can select {{k|z}} "'''fallow'''" from the farm plot menu; this is useful when your food stockpiles are overflowing. If you possess [[potash]], you can fertilize the field to increase yield (see below).
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Should you wish to plant nothing for a season, you can select {{k|z}} "'''fallow'''" from the farm plot menu; this is useful when your larder is overful. If you possess [[potash]], you can fertilize the field to increase yield (see below).
  
 
== Increasing yield ==
 
== Increasing yield ==

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