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Editing 23a:Justice

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Only [[restraint]]s and metal [[cage]]s can be set to be used for justice, as [[jail]]s. Your police force (be it the [[Sheriff]] or the [[Captain of the guard|Captain]] and his [[fortress guard|staff]]) will use them to contain criminals.
 
Only [[restraint]]s and metal [[cage]]s can be set to be used for justice, as [[jail]]s. Your police force (be it the [[Sheriff]] or the [[Captain of the guard|Captain]] and his [[fortress guard|staff]]) will use them to contain criminals.
  
The current number of cages/restraints suggested is indicated on the {{k|z}} Status menu, under the Justice tab. That number is one-tenth (10%) the current population, rounded down. Not meeting this number will result in the Sheriff (or Captain of the Guard) receiving an unhappy [[thought]].
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The current number of cages/restraints suggested is indicated on the {{k|z}} Status menu, under the Justice tab. That number is one-tenth (10%) the current population, rounded down. Not meeting this number is supposed to give unhappy [[thought]]s to the Sheriff (or Captain of the Guard), but due to a bug it does not.
 
 
Due to a bug, unhappy thoughts about insufficient jails only happen for the first 3 months after arrival as a migrant, rather than ''starting'' after that grace period ({{bug|5844}}). A patch for version 0.23.130.23a can be found below which fixes this problem:
 
{{spoil small|<nowiki>0x2344E2 : 74 -> 75</nowiki>|Binary Patch Enclosed}}
 
  
 
=== Crimes ===
 
=== Crimes ===
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* Violation of Export Prohibition - selling items to a caravan which a [[noble]] forbade exporting. Punishment is variable, applied to the dwarves who brought the items to the depot.
 
* Violation of Export Prohibition - selling items to a caravan which a [[noble]] forbade exporting. Punishment is variable, applied to the dwarves who brought the items to the depot.
 
* Violation of Job Order - failing to complete [[guild]] jobs [[mandate]]d by the [[mayor]]. Punishment is variable, applied to the manager, though no punishment will actually take place due to the manager being a noble.
 
* Violation of Job Order - failing to complete [[guild]] jobs [[mandate]]d by the [[mayor]]. Punishment is variable, applied to the manager, though no punishment will actually take place due to the manager being a noble.
* Conspiracy to Slow Labor - organizing a strike within a [[guild]]. Punishment is 1 month in prison or a beating, only applied to the guild leader that started the slowdown (which results in no punishment due to the guild leaders all being nobles).
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* Conspiracy to Slow Labor - participating in a labor slowdown imposed by a [[guild]] leader. Punishment is 1 month in prison or a beating, applied to the guild leader that started the slowdown, though no punishment will actually take place due to the guild leaders all being nobles.
 
* Murder - killing a fellow dwarf or a tame [[animal]]. Punishment is 8 months in prison or 50 hammerstrikes.
 
* Murder - killing a fellow dwarf or a tame [[animal]]. Punishment is 8 months in prison or 50 hammerstrikes.
 
* Disorderly Conduct - attacking another dwarf while throwing a [[tantrum]]. Punishment is 1 month in prison or a beating.
 
* Disorderly Conduct - attacking another dwarf while throwing a [[tantrum]]. Punishment is 1 month in prison or a beating.
* Building destruction - ''destroying'' a [[building]] during a [[tantrum]]. Punishment is 2-4 months in prison or 2 hammerstrikes.
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* Building destruction - destroying a [[building]] during a [[tantrum]]. Punishment is 2-4 months in prison or 2 hammerstrikes.
* Vandalism - ''toppling'' [[furniture]] during a [[tantrum]]. Punishment is 1 month in prison or a beating.
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* Vandalism - toppling [[furniture]] or [[door]]s during a [[tantrum]]. Punishment is 1 month in prison or a beating.
  
 
=== Punishment ===
 
=== Punishment ===
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Note, that if the criminal is wounded at the time of the sentence is issued, the punishment will be delayed, until he is healthy again.
 
* Beating - the sheriff or fortress guard punches the dwarf (unarmed) 10 times.
 
* Beating - the sheriff or fortress guard punches the dwarf (unarmed) 10 times.
 
* X days imprisonment - the sheriff or fortress guard haul the criminal off to a [[jail]] to serve his sentence. If you have no jails, the punishment is downgraded to a Beating.
 
* X days imprisonment - the sheriff or fortress guard haul the criminal off to a [[jail]] to serve his sentence. If you have no jails, the punishment is downgraded to a Beating.
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Downgraded punishments give the criminal a happy thought ("glad to have punishment reduced recently") and the injured party an unhappy thought ("upset that a criminal could not be properly punished").
 
Downgraded punishments give the criminal a happy thought ("glad to have punishment reduced recently") and the injured party an unhappy thought ("upset that a criminal could not be properly punished").
 
Unlike in later versions, punishments will '''not''' be delayed if the criminal is wounded - indeed, the Sheriff will happily attempt to drag a crippled dwarf to jail, only for another dwarf to "Recover Wounded" and carry the criminal back to bed, resulting in an endless tug-of-war until the jail itself is dismantled and the punishment is downgraded to a Beating.
 
  
 
=== [[thought|Psychology]] ===
 
=== [[thought|Psychology]] ===
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* A noble who makes a [[mandate]] will get a happy thought if it is completed, or an unhappy thought if the worker goes free due to insufficient jail items.
 
* A noble who makes a [[mandate]] will get a happy thought if it is completed, or an unhappy thought if the worker goes free due to insufficient jail items.
 
* A dwarf receives an incredibly happy thought upon being released from prison ("is happy to be free"), usually enough to make them ecstatic no matter how many negative thoughts they have accumulated.
 
* A dwarf receives an incredibly happy thought upon being released from prison ("is happy to be free"), usually enough to make them ecstatic no matter how many negative thoughts they have accumulated.
 
{{Category|Nobles}}
 
{{Category|Jobs}}
 
  
 
{{Category|Dwarves}}
 
{{Category|Dwarves}}

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