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Editing 23a:Known bugs and issues

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A number of significant bugs exist in this version of Dwarf Fortress, and while Toady has fixed some of them in later versions, he will obviously never fix them in this version. To address this, a number of '''binary patches''' have been written which will fix some of the most significant bugs in this version of the game.
 
A number of significant bugs exist in this version of Dwarf Fortress, and while Toady has fixed some of them in later versions, he will obviously never fix them in this version. To address this, a number of '''binary patches''' have been written which will fix some of the most significant bugs in this version of the game.
  
As of April 24 2016, all of the patches listed below (and a few more which are ''not'' listed below) can be found in the [https://github.com/quietust/dfhack-23a/tree/master/patches DFHack-23a GitHub repository] (primarily in the "bugs" subdirectory), in a format which can be easily applied using the "binpatch" utility included with all versions of DFHack for Dwarf Fortress 0.31 thru 0.42.
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As of April 24 2016, all of the patches listed below (and a few more which are ''not'' listed below) can be found in the [https://github.com/quietust/dfhack-23a/tree/master/patches/bugs DFHack-23a GitHub repository], in a format which can be easily applied using the "binpatch" utility included with all versions of DFHack for Dwarf Fortress 0.31 thru 0.42.
  
 
To apply any other binary patch, open "dwarfort.exe" in a hex editor (such as [http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm XVI32]), jump to the address listed, verify that the sequence of bytes on the left is correct, then overwrite it with the sequence of bytes on the right. If only one set of bytes is listed (and the address is followed by "=" instead of ":"), then the source bytes should all be zeroes.
 
To apply any other binary patch, open "dwarfort.exe" in a hex editor (such as [http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm XVI32]), jump to the address listed, verify that the sequence of bytes on the left is correct, then overwrite it with the sequence of bytes on the right. If only one set of bytes is listed (and the address is followed by "=" instead of ":"), then the source bytes should all be zeroes.

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