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Editing 23a:Quickstart guide

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{{quality|Exceptional|21:16, 28 April 2011 (UTC)}}{{av}}
 
{{quality|Exceptional|21:16, 28 April 2011 (UTC)}}{{av}}
 
==Dwarf Fortress Starter Guide==
 
==Dwarf Fortress Starter Guide==
If you intend to play this old version of Dwarf Fortress, you should either be prepared to deal with its numerous bugs or go [[User:Quietust#EXE Patches|here]] for information on how to fix these bugs yourself.
 
 
 
===Overview===
 
===Overview===
  
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==Fundamentals==
 
==Fundamentals==
  
Your dwarves need food, [[drink]] and a bed generally, so these will be your first objectives. However, when you start, your dwarves are on the wrong side of the mountain. Press {{k|d}} to open the designation panel, then {{k|d}} again for [[mining]]. Move your cursor to where one corner of your room will be, hit enter, then move your cursor to the far corner and hit enter again. Draw out a few rooms from 3x3 to 6x6 squares wide (7x7 or larger will result in a [[cave-in]] unless you add [[support]]s), and connect them to the outside. Hit space to resume play, and watch as your dwarf [[miner]] will get straight to work digging you out the start of your fortress!
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Your dwarves need food, [[drink]] and a bed generally, so these will be your first objectives. However, when you start, your dwarves are on the wrong side of the mountain. Press {{k|d}} to open the designation panel, then {{k|d}} again for [[mining]]. Move your cursor to where one corner of your room will be, hit enter, then move your cursor to the far corner and hit enter again. Draw out a few rooms from 3x3 to 6x6 squares wide, and connect them to the outside. Hit space to resume play, and watch as your dwarf [[miner]] will get straight to work digging you out the start of your fortress!
  
 
===Storage===
 
===Storage===
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Building items: hit {{k|q}} to search buildings and move to the masons workshop. {{k|a}} will add a new task, and hit {{k|d}} for [[door]]. {{k|Space}} to un-pause, and the mason should grab a rock and set about building you a door. When he is done, you can place this via the {{k|b}}uild menu ({{k|d}}oor). Note that there are some buildings that {{k|q}} doesn't work with. Use {{k|t}} for these instead.
 
Building items: hit {{k|q}} to search buildings and move to the masons workshop. {{k|a}} will add a new task, and hit {{k|d}} for [[door]]. {{k|Space}} to un-pause, and the mason should grab a rock and set about building you a door. When he is done, you can place this via the {{k|b}}uild menu ({{k|d}}oor). Note that there are some buildings that {{k|q}} doesn't work with. Use {{k|t}} for these instead.
  
[[Bed]]s are constructed in the same way ({{k|b}} on the build menu), but can only be made from wood in the carpenters workshop.
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[[Beds]] are constructed in the same way ({{k|b}} on the build menu), but can only be made from wood in the carpenters workshop.
  
 
===Food and drink===
 
===Food and drink===
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* You can use the mouse to designate areas (mine, trees, etc), and right-clicking gives a new scroll option.
 
* You can use the mouse to designate areas (mine, trees, etc), and right-clicking gives a new scroll option.
 
* To exit the game, you must save first, and it will automatically move you to the start screen again.
 
* To exit the game, you must save first, and it will automatically move you to the start screen again.
* Beware [[floodgate]]s. If you are farming using these, read the [[irrigation]] page carefully, or else you can flood the whole world. In a nutshell, don't let water that a floodgate releases touch any other water source, such as a river.
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* Beware [[floodgates]]. If you are farming using these, read the [[irrigation]] page carefully, or else you can flood the whole world. In a nutshell, don't let water that a floodgate releases touch any other water source, such as a river.
 
* If you want to look at something, use {{k|q}}, {{k|t}}, {{k|k}}, or {{k|v}}. {{k|q}} and {{k|t}} looks at buildings and other constructions, and depending on the structure, will let you change the build queue, look at the contents of the building, destroy the building, or let you toggle settings on doors and such. {{k|k}} will show individual items in a tile, and {{k|v}} shows individual dwarves and other creatures. In any combat you will find it easier to keep track on what's going on by pressing {{k|v}} to select creatures and {{k|w}} to look at their wounds.  
 
* If you want to look at something, use {{k|q}}, {{k|t}}, {{k|k}}, or {{k|v}}. {{k|q}} and {{k|t}} looks at buildings and other constructions, and depending on the structure, will let you change the build queue, look at the contents of the building, destroy the building, or let you toggle settings on doors and such. {{k|k}} will show individual items in a tile, and {{k|v}} shows individual dwarves and other creatures. In any combat you will find it easier to keep track on what's going on by pressing {{k|v}} to select creatures and {{k|w}} to look at their wounds.  
  
 
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