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Editing 40d:Custom grid

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{{quality|Exceptional|16:00, 29 April 2011 (UTC)}}{{av}}
 
 
Version 0.28.181.39f introduced the ability to increase the grid from 80 tiles wide by 25 tiles high to as many as 200 by 200.
 
Version 0.28.181.39f introduced the ability to increase the grid from 80 tiles wide by 25 tiles high to as many as 200 by 200.
 
The resolution and font are still a critical concern and must be calculated to match, to avoid strange results and crushed fonts.
 
The resolution and font are still a critical concern and must be calculated to match, to avoid strange results and crushed fonts.
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* The title screen will be situated in the top right of the screen, instead of centred.
 
* The title screen will be situated in the top right of the screen, instead of centred.
 
* Setting [TEXTURE_PARAM:LINEAR] instead of [TEXTURE_PARAM:NEAREST] will make squished tiles better looking.
 
* Setting [TEXTURE_PARAM:LINEAR] instead of [TEXTURE_PARAM:NEAREST] will make squished tiles better looking.
* Tile squishing won't be necessary if you choose a font and grid that multiplies directly into the target resolution.  It can also be avoided by dividing the grid by an integer.  For the example above, you could safely use [GRID:100:60], which would simultaneously halve the number of vertical tiles, and double the vertical height of each tile.
 
  
 
== Notable Combinations ==
 
== Notable Combinations ==
* [FULLSCREENX:1920], [FULLSCREENY:1080], [FONT:curses_640x300.bmp], [GRID:120:45]  (640x300 is 8x12, but used doubled as 16x24 per tile)
 
 
* [FULLSCREENX:1600], [FULLSCREENY:1200], [FONT:curses_640x300.bmp], [GRID:200:100] (640x300 is 8x12 per tile)
 
* [FULLSCREENX:1600], [FULLSCREENY:1200], [FONT:curses_640x300.bmp], [GRID:200:100] (640x300 is 8x12 per tile)
 
* [FULLSCREENX:800], [FULLSCREENY:600], [FONT:curses_640x300.bmp], [GRID:100:50] (640x300 is 8x12 per tile)
 
* [FULLSCREENX:800], [FULLSCREENY:600], [FONT:curses_640x300.bmp], [GRID:100:50] (640x300 is 8x12 per tile)
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== External links ==
 
== External links ==
 
*[http://www.vaevictus.net/dfcalc.html DF Grid Calculator] - A javascript tool to help with the above calculations.
 
*[http://www.vaevictus.net/dfcalc.html DF Grid Calculator] - A javascript tool to help with the above calculations.
*[http://pkf.olivepeak.com/dwarfcalc.html Dwarf Calc] - An alternative grid calculator for the lay person.
 
  
 
{{Game Interface FAQ}}
 
{{Game Interface FAQ}}

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