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Editing 40d:Department of Dwarven Veteran's Affairs

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The '''Department of Dwarven Veteran's Affairs''' (also known as the '''Fortress/Royal Guard'''), is an organisation dedicated to helping those brave [[dwarves]] that have become injured to the point of combat ineffectiveness, and are also relatively unskilled (so putting them into the [[craftsdwarf's workshop]] to make +goblin bone [[bolt]]s+ until the end of time is out of the question).  They are usually <s>relieved of</s> promoted up from their military duties due to some [[Baron|snooty noble]] turning up and wanting to be all protected (until, of course, said [[noble]] makes one-too-many demands and find themselves in the [[Chasm|dwarven departure lounge]]).
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The '''Department of Dwarven Veteran's Affairs''' (also known as the '''Fortress/Royal Guard'''), is an organisation dedicated to helping those brave [[dwarves]] that have become injured to the point of combat ineffectiveness, and are also relatively unskilled (so putting them into the [[Craftsdwarf's workshop]] to make +goblin bone [[bolt]]s+ until the end of time is out of the question).  They are usually <s>relieved of</s> promoted up from their military duties due to some [[Baron|snooty noble]] turning up and wanting to be all protected (until, of course, said [[noble]] makes one-too-many demands and find themselves in the [[Chasm|dwarven departure lounge]]).
  
 
These dwarves who have sustained their injuries in whatever way, whether through physical combat, [[Cave-in|creative excavation]], sparring matches, [[goblin]] snipers, [[Elves|hippies]], [[Carp|The Watery Menace]] or otherwise, may be promoted through the military menu.  The fortress guard itself doesn't do much, apart from telling the various nobles that they are not in danger of [[Goblin|assassination]], assisting the [[Sheriff]] (now [[Captain of the guard|Captain of the Guard]]) in [[Justice|abusing citizens' rights]] and spending all their spare time [[Military#Training / Sparring|brawling]].  The sparring can be a problem, in that some dwarf may receive a speedy recovery (you know the ones), but has meanwhile trained himself up to an elite level - which prohibits his removal from the  payrolls of DDVA.  Thus active dwarves that can spend their time better [[Hauling|pulling levers]], are now only assisting with some engraver who is too busy smashing something other than a [[bridge]] over a [[chasm]].
 
These dwarves who have sustained their injuries in whatever way, whether through physical combat, [[Cave-in|creative excavation]], sparring matches, [[goblin]] snipers, [[Elves|hippies]], [[Carp|The Watery Menace]] or otherwise, may be promoted through the military menu.  The fortress guard itself doesn't do much, apart from telling the various nobles that they are not in danger of [[Goblin|assassination]], assisting the [[Sheriff]] (now [[Captain of the guard|Captain of the Guard]]) in [[Justice|abusing citizens' rights]] and spending all their spare time [[Military#Training / Sparring|brawling]].  The sparring can be a problem, in that some dwarf may receive a speedy recovery (you know the ones), but has meanwhile trained himself up to an elite level - which prohibits his removal from the  payrolls of DDVA.  Thus active dwarves that can spend their time better [[Hauling|pulling levers]], are now only assisting with some engraver who is too busy smashing something other than a [[bridge]] over a [[chasm]].

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