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40d:Flood

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Revision as of 21:00, 4 November 2007 by Ookpik (talk | contribs) (Just some really skeletal basics. Please somebody add to this!)
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In the previous version of the game, a tile was either flooded or it wasn't. Now, there can be up to seven units of water in a tile: 1/7 is ankle-deep, while 7/7 fills the tile. Moving through a flooded tile exercises a dwarf's swimming ability. A dwarf can drown in a tile with too much water in it.

Deliberately flooding squares is important for farming.