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Difference between revisions of "40d:Goblin"

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(→‎Living among them: Cleaned and clarified. Added Reclaiming info.)
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Starting a fortress with a goblin stronghold in the local area is not for the faint of heart.  If you take on this challenge, be careful in choosing a starting position; if your wagon starts inside the stronghold, your dwarves will come to a brief and bloody end.  Reclaiming the resulting miasmal pit causes a bloodless eviction of the goblins and leaves one with a broad selection of odd items scattered throughout the now deserted towers.
 
Starting a fortress with a goblin stronghold in the local area is not for the faint of heart.  If you take on this challenge, be careful in choosing a starting position; if your wagon starts inside the stronghold, your dwarves will come to a brief and bloody end.  Reclaiming the resulting miasmal pit causes a bloodless eviction of the goblins and leaves one with a broad selection of odd items scattered throughout the now deserted towers.
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===Starting Equipment===
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If starting in a goblin fort you should definetly ditch your anvil if you have a soil level you can probably get by bringing less food and less booze thus allowing you to bring lots of dogs, a large enough pack of dogs should be able to at least allow you to survive long enough to escape the fort and start buildign your own any which survive will also provide you with a nice source of meat.
  
 
{{Notice Box|In Progress|This article needs to be expanded. Please add appropriate information.}}
 
{{Notice Box|In Progress|This article needs to be expanded. Please add appropriate information.}}

Revision as of 16:27, 11 November 2007

Goblins are intelligent humanoid creatures that live in dark fortresses in the mountains. They are primarily interested in killing dwarves. They will siege any sufficiently wealthy fortress, and frequently employ trolls in their armies to destroy doors and other buildings.

Living among them

Starting a fortress with a goblin stronghold in the local area is not for the faint of heart. If you take on this challenge, be careful in choosing a starting position; if your wagon starts inside the stronghold, your dwarves will come to a brief and bloody end. Reclaiming the resulting miasmal pit causes a bloodless eviction of the goblins and leaves one with a broad selection of odd items scattered throughout the now deserted towers.

Starting Equipment

If starting in a goblin fort you should definetly ditch your anvil if you have a soil level you can probably get by bringing less food and less booze thus allowing you to bring lots of dogs, a large enough pack of dogs should be able to at least allow you to survive long enough to escape the fort and start buildign your own any which survive will also provide you with a nice source of meat.

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This article needs to be expanded. Please add appropriate information.