v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Hills"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Redirected page to Mountain)
 
(hills are a separate biome, and are nothing like mountains)
Line 1: Line 1:
#REDIRECT [[Mountain]]
+
'''Hills''' are a [[biome]] characterized by moderate rainfall and high drainage.
 +
 
 +
Hills in DF have more in common with [[flatland]]s than they do with [[mountain]]s.  They contain one or more [[soil]] layers.  They usually have many [[plant]]s and a moderate amount of [[tree]]s.
 +
 
 +
However, hills (even [[savage]] ones) tend to have little or no wildlife.  This is the result of what may be an oversight: there is no [[Biome tokens|biome token]] specifically for hills, so the only [[creature]]s that appear there are those that appear in a broad category of regions such as ANY_LAND (such as some types of [[vermin]] and the occasional [[megabeast]] or [[semi-megabeast]]).
 +
 
 +
[[Category: Biomes]]

Revision as of 01:56, 8 November 2009

Hills are a biome characterized by moderate rainfall and high drainage.

Hills in DF have more in common with flatlands than they do with mountains. They contain one or more soil layers. They usually have many plants and a moderate amount of trees.

However, hills (even savage ones) tend to have little or no wildlife. This is the result of what may be an oversight: there is no biome token specifically for hills, so the only creatures that appear there are those that appear in a broad category of regions such as ANY_LAND (such as some types of vermin and the occasional megabeast or semi-megabeast).