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Editing 40d:Magma-safe

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Constructions that resist magma are:
 
Constructions that resist magma are:
 
* Constructions ([[Wall]], [[Floor]], [[Ramp]], and [[Stairs]]) of any material can never melt or burn - there is nothing wrong with a [[wood]]en magma reservoir.  Natural (but not constructed) [[ice]] walls/floors/ramps/stairs may melt however.
 
* Constructions ([[Wall]], [[Floor]], [[Ramp]], and [[Stairs]]) of any material can never melt or burn - there is nothing wrong with a [[wood]]en magma reservoir.  Natural (but not constructed) [[ice]] walls/floors/ramps/stairs may melt however.
* [[Fortification]]s will allow the passage of [[magma]], but once the level rises to 7/7 they will ''also'' allow the passage of large creatures. Additionally, '''flowing''' magma can potentially push large creatures through non-filled fortifications, as well as vertical bars and wall grates. [[Pump]]s are a positive defense, but can change the dynamics of fluid [[pressure]].
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* [[Fortification]]s will allow the passage of [[magma]], but not the assorted magma creatures. Fire snakes are vermin, so they can spawn anywhere near their native biome - the magma pipe/pool.  They are not affected by fortifications, grates, or even solid walls. Also, there is a bug with fluids which may sometimes let magma (and water) push living things through barriers such as fortifications, bars and grates. [[Pump]]s are a positive defense, but can change the dynamics of fluid [[pressure]].
 
* If not submerged (that is, not opened to let magma flow over/past/around them), [[door]]s, [[floodgate]]s, and raised [[bridge]]s (provided that there is no magma on the space the bridge would occupy when lowered) of non-magma-safe stone or metal are safe. So long as they are just in contact with magma, only acting as a passive "wall", they are fine. If opened, they will melt.
 
* If not submerged (that is, not opened to let magma flow over/past/around them), [[door]]s, [[floodgate]]s, and raised [[bridge]]s (provided that there is no magma on the space the bridge would occupy when lowered) of non-magma-safe stone or metal are safe. So long as they are just in contact with magma, only acting as a passive "wall", they are fine. If opened, they will melt.
 
** Raised drawbridges have a notable exception, in that allowing magma to flow over the area that the bridge would normally occupy when lowered ''will'' cause the bridge's components to heat up and potentially melt.
 
** Raised drawbridges have a notable exception, in that allowing magma to flow over the area that the bridge would normally occupy when lowered ''will'' cause the bridge's components to heat up and potentially melt.
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==Glass==
 
==Glass==
[[Glass]] behaves oddly in regards to magma. Glass is technically magma safe, based on its melting point of {{ct|13600}} (the same as that of bauxite); however, while glass items used in buildings will survive indefinitely while submerged in magma, glass items ''dropped'' into magma will instantly vanish. Glass [[statue]]s, [[screw pump]]s, and [[floodgate]]s are all fine when submerged in magma. The results of experiments with glass and magma were [http://www.bay12games.com/forum/index.php?topic=27423.msg333562#msg333562 posted on the forums].
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[[Glass]] behaves oddly in regards to magma. Glass is technically magma safe, based on its melting point of {{ct|13600}} (the same as that of bauxite); however, small glass objects (such as [[instrument]]s) will be instantly destroyed if dropped in magma. Glass [[statue]]s, [[screw pump]]s, and [[floodgate]]s are all fine when submerged in magma. The results of experiments with glass and magma were [http://www.bay12games.com/forum/index.php?topic=27423.msg333562#msg333562 posted on the forums].
  
 
Glass barriers still require magma-proof mechanisms to operate without deconstructing.
 
Glass barriers still require magma-proof mechanisms to operate without deconstructing.

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