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Difference between revisions of "40d:Metalsmith"

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(Merging metalsmith page with metalsmith's forge)
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A [[metalsmith]] is a dwarf that has a metalsmith skill usable at the [[Metalsmith's forge]].
  <div style="border: 1px solid #aaa; border-left: none; padding: 0 0.5em">
 
    {{{2|This page should be merged with [[Metalsmith's Forge]]. <br>Please see the [[Talk:Metalsmith's forge|talk page]] there for more information.}}}
 
  </div>
 
</div>
 
  
{{Workshop|name=Metalsmith's Forge|key=f|job=Metalsmithing
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Types of metalsmith skills include:
|construction=
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{{Skill Box|Metalsmith|#888|#888|
* 1 [[Anvil]]
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* [[Armorsmith]]
* 1 [[Block]]
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* [[Furnace operator]]
|construction_job=
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* [[Metal crafter]]
* [[Metalsmithing]]
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* [[Blacksmith]]
|use=
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* [[Weaponsmith]]
* [[Aluminum]] bar
 
* [[Billon]] bar
 
* [[Bismuth Bronze]] bar
 
* [[Black Bronze]] bar
 
* [[Brass]] bar
 
* [[Bronze]] bar
 
* [[Charcoal]]
 
* [[Coke]]
 
* [[Copper]] bar
 
* [[Electrum]] bar
 
* [[Iron]] bar
 
* [[Gold]] bar
 
* [[Lead]] bar
 
* [[Nickel]] bar
 
* [[Nickel silver]] bar
 
* [[Platinum]] bar
 
* [[Fine pewter]] bar
 
* [[Trifle pewter]] bar
 
* [[Lay pewter]] bar
 
* [[Rose Gold]] bar
 
* [[Silver]] bar
 
* [[Sterling silver]] bar
 
* [[Steel]] bar
 
* [[Tin]] bar
 
* [[Zinc]] bar
 
|production=
 
* [[Animal trap]]
 
* [[Anvil]]
 
* [[Armor stand]]
 
* [[Ballista arrowhead]]
 
* [[Barrel]]
 
* [[Battle axe]]
 
* [[Bolts]]
 
* [[Boots]]
 
* [[Bucket]]
 
* [[Buckler]]
 
* [[Cabinet]]
 
* [[Cage]]
 
* [[Cap]]
 
* [[Chain]]
 
* [[Chain mail]]
 
* [[Chest]]
 
* [[Coins]]
 
* [[Crafts]]
 
* [[Crossbow]]
 
* [[Door]]
 
* [[Enormous corkscrew]]
 
* [[Flask]]
 
* [[Floodgate]]
 
* [[Gauntlets]]
 
* [[Giant axe blade]]
 
* [[Goblet]]
 
* [[Grate]]
 
* [[Greaves]]
 
* [[Hatch Cover]]
 
* [[Helm]]
 
* [[Instrument]]
 
* [[Large serrated disc]]
 
* [[Leggings]]
 
* [[Mace]]
 
* [[Menacing spike]]
 
* [[Metal blocks]]
 
* [[Pick]]
 
* [[Pipe Section]]
 
* [[Plate mail]]
 
* [[Sarcophagus]]
 
* [[Shield]]
 
* [[Short sword]]
 
* [[Spear]]
 
* [[Spiked ball]]
 
* [[Statue]]
 
* [[Table]]
 
* [[Throne]]
 
* [[Toy]]
 
* [[War hammer]]
 
* [[Weapon rack]]
 
* [[decoration|Studded goods]]
 
* [[Adamantine]] wafers (Magma Forge only)
 
 
}}
 
}}
  
The '''metalsmith's forge''' turns [[metal bar]]s into various [[weapons]], [[armor]]s, [[furniture]], [[Siege equipment]], [[trap]] components, and other objects.  To build a forge, you must have one [[block]] and an [[anvil]].  If you embark without preparing carefully, you will start with one [[iron]] anvil.  If you lose it or start without an anvil, you can often trade for one.
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See the the [[skills]] page for a full list of skill categories.
  
It takes one unit of [[charcoal]] or [[coke]] to produce items on a forge, unless you use a [[magma forge]].
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[[Category:Skills]]
 
 
== Weapons ==
 
 
 
[[Weapons]] can be forged from [[copper]], [[iron]], [[bronze]], [[bismuth bronze]], [[steel]], [[silver]] and [[adamantine]], for one [[metal]] [[bar]] each. The weapons that can be forged are:
 
 
 
* [[Battle axe]]
 
* [[War hammer]]
 
* [[Short sword]]
 
* [[Spear]]
 
* [[Mace]]
 
* [[Crossbow]]
 
* [[Pick]]
 
* [[Bolts]] (a stack of 25 will be produced)
 
 
 
However, note that crossbows and picks cannot be forged out of silver.
 
 
 
== Armor ==
 
 
 
[[Armor]] can be forged from [[copper]], [[iron]], [[bronze]], [[bismuth bronze]], [[steel]] and [[adamantine]]. Available armor types include:
 
 
 
* [[Plate mail]] (3 [[metal]] bars)
 
* [[Chain mail]] (2 metal [[bars]])
 
* [[Greaves]] (2 metal bars)
 
* [[Leggings]]
 
* [[Helm]]
 
* [[Cap]]
 
* [[Gauntlet]]
 
* [[High boot|High boots]]
 
* [[Low boot|Low boots]]
 
* [[Shield]]
 
* [[Buckler]]
 
 
 
Each piece of armor requires one metal bar to forge, except where noted.
 
 
 
== Furniture ==
 
 
 
[[Furniture]] can forged from any non brittle metal -- in short, all [[metal]]s except for [[pig iron]] and [[Bismuth]]. You can forge:
 
 
 
* [[Cage]]
 
* [[Chain]] (1 metal bar)
 
* [[Animal trap]] (1 metal bar) (requires the [[trapping]] labor and not any of the metalsmith labors)
 
* [[Bucket]] (1 metal bar)
 
* [[Barrel]]
 
* [[Armor stand]]
 
* Metal [[block]]s (1 metal bar)
 
* [[Door]]
 
* [[Floodgate]]
 
* [[Hatch Cover]]
 
* [[Grate]]
 
* [[Statue]]
 
* [[Cabinet]]
 
* [[Chest]]
 
* [[Throne]]
 
* [[Sarcophagus]]
 
* [[Table]]
 
* [[Weapon rack]]
 
* [[Bin]]
 
* [[Pipe Section]]
 
 
 
All metal furniture requires 3 [[bars]] to forge except for [[chain]]s, animal traps, buckets and blocks.
 
 
 
== Siege Equipment ==
 
 
 
[[Siege equipment]] can be forged from [[copper]], [[iron]], [[bronze]], [[bismuth bronze]], [[steel]], [[silver]] and [[adamantine]].  Only one piece of siege equipment can be forged: the [[Ballista arrowhead]], which requires 3 [[metal]] [[bars]].  These arrowheads must then be mated with a wooden [[log]] at a [[siege workshop]] to form a complete [[Ballista arrow]].  It is also possible to make pure wooden ballista arrows at the [[siege workshop]], which are assumed to do less damage. The [[siege engine]]s themselves are also built at the siege workshop, out of three siege engine parts made of [[wood]]. Smithing arrowheads seems to require both the [[Weaponsmith|Weapon smithing]] and [[Metal crafter|Metal Crafting]] skills turned on.
 
 
 
== Trap Components ==
 
 
 
[[Trap]] components]] can be forged from [[copper]], [[iron]], [[bronze]], and [[steel]]. These include:
 
 
 
* [[Giant axe blade]]
 
* [[Enormous corkscrew]]
 
* [[Spiked ball]]
 
* [[Large, serrated disc]]
 
* [[Menacing spike]]
 
 
 
Note that each requires 2 [[bars]] of [[metal]] to forge.
 
 
 
Corkscrews, menacing spikes and spiked balls can also be made from wood at a [[carpenter's workshop]], requiring 1 log each.
 
 
 
== Other Objects ==
 
 
 
Other objects can be forged from all [[metal]]s except [[pig iron]]. They are:
 
 
 
* [[Anvil]] ([[iron]], [[steel]] or [[adamantine]])
 
* [[Craft]]s
 
* [[Goblet]]
 
* [[Toy]]
 
* [[Instrument]]
 
* [[Flask]]s
 
* Minted [[Coins]]
 
* [[Stud]] an item with metal
 
 
 
Each of the above objects requires one bar of metal to make, including studding.  Like other [[decoration]]s (such as [[Jeweler's workshop|encrusting with gems]], [[Craftsdwarf's workshop|decorating with bone]] or [[Craftsdwarf's workshop|decorating with shell]]), you cannot specify which object to stud: the smithy will generally take the nearest available object and stud it. Note that unlike all other metalsmithing operations, studding items does not require fuel.
 
 
 
In addition, 3 [[bars]] of either [[iron]] or [[steel]] can be used to forge [[anvil]]s, which are used in the construction of additional forges.
 
 
 
== Metal Clothing ==
 
 
 
[[Adamantine]] can be used to make anything, even lightweight clothing.
 
All the clothing items that can be made at the [[clothier's shop]] can be forged from adamantine if you have it.
 
 
 
== Skills Used ==
 
 
 
* [[Metalsmith]]: All [[furniture]] except [[chain]]s and [[animal trap]]s; [[anvil]]s
 
* [[Skills#Metal_Crafter|Metal Crafter]]: Chains; everything in the "all other objects" category except anvils.
 
* [[Skills#Weaponsmith|Weaponsmith]]: All weapons and ammunition except for [[Crossbow|crossbows]]; [[Trap|trap components]]; [[Siege equipment]]?
 
* [[Skills#Bowyer|Bowyer]]: [[Crossbow|Crossbow]]
 
* [[Skills#Armorsmith|Armorsmith]]:  All [[armor]]
 
* [[Skills#Trapper|Trapper]]: [[Animal trap]]s
 
Note: This section is a work in progress; it needs further data and correction.
 
 
 
== Links ==
 
* [http://mkv25.net/dfma/guides/DF%20Metalcrafts%20Crib%20Sheet.htm Metalcrafts Cribsheet], (based on information on this page)
 
 
 
{{Buildings}}
 
[[Category: Workshops]]
 

Revision as of 17:50, 18 January 2008

A metalsmith is a dwarf that has a metalsmith skill usable at the Metalsmith's forge.

Types of metalsmith skills include:

Metalsmith
 

See the the skills page for a full list of skill categories.