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Editing 40d:Mist

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*This system is generally only capable of maintaining a single 7/7 square of water, due to the way water descends z-levels. Any additional water put into the system will quickly overflow into the pump chamber (z=1).<br>
 
*This system is generally only capable of maintaining a single 7/7 square of water, due to the way water descends z-levels. Any additional water put into the system will quickly overflow into the pump chamber (z=1).<br>
 
A movie [http://mkv25.net/dfma/movie-1292-ubermistgenerator] best illustrates the operation.
 
A movie [http://mkv25.net/dfma/movie-1292-ubermistgenerator] best illustrates the operation.
For [[fun]], this same configuration can be used with [[magma]] [http://mkv25.net/dfma/movie-1303-crispyorc] as long as magma safe [[screw pump]]s are used.
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For [[Main:fun|fun]], this same configuration can be used with [[Main:magma|magma]] [http://mkv25.net/dfma/movie-1303-crispyorc] as long as magma safe [[screw pump]]s are used.
  
 
Another technique, should you have a [[brook]] or [[river]] and a [[chasm]] on the same map, is to build an arrangement so that the water is pumped from the river to the chosen location, falls through a three-story hole in the floor, and then follows a path along to the chasm. The two stories between the collection area and the chosen mist area seem to prevent [[water pressure]] from causing a flood, and with the [[chasm]] being bottomless and the [[river]]/[[brook]] providing infinite water, there is no danger of running out of either capacity or water, unless the map freezes.
 
Another technique, should you have a [[brook]] or [[river]] and a [[chasm]] on the same map, is to build an arrangement so that the water is pumped from the river to the chosen location, falls through a three-story hole in the floor, and then follows a path along to the chasm. The two stories between the collection area and the chosen mist area seem to prevent [[water pressure]] from causing a flood, and with the [[chasm]] being bottomless and the [[river]]/[[brook]] providing infinite water, there is no danger of running out of either capacity or water, unless the map freezes.

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