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40d:Noise

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Revision as of 18:04, 4 November 2007 by Tarsier (talk | contribs) (stolen from old wiki)
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Certain jobs (when completed) will generate noise that will cause your dwarves to "sleep uneasily" and give them unhappy thoughts. Building or destroying buildings causes noise within 16 tiles, as does firing siege engines. Mining and wood cutting causes noise within 8 tiles. Jobs performed at workshops cause noise within 4 tiles, and most other jobs cause noise within 4 or 2 tiles.

Neither walls nor doors will insulate dwarves from sound. Distance is the only factor in whether a dwarf's sleep will be disturbed.

When noise radiates from buildings, it radiates from the center tile, like this:

....*....
...***...
..*****..
.**WWW**.
***WWW***
.**WWW**.
..*****..
...***...
....*....

W - Workshop, * - Noise, . - No noise