v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Occupancy flags in DF memory"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 1: Line 1:
    00000000000000000000000000000011 blocking part of workshop
 
 
     00000000000000000000000000000010 non-blocking part of workshop
 
     00000000000000000000000000000010 non-blocking part of workshop
 
     00000000000000000000000000000010 wagon
 
     00000000000000000000000000000010 wagon
 +
    00000000000000000000000000000011 blocking part of workshop
 
     00000000000000000000000000000101 <- Trade Depot (Built)    00000000000000000000000000000111 <- Alunite door
 
     00000000000000000000000000000101 <- Trade Depot (Built)    00000000000000000000000000000111 <- Alunite door
 +
    00000000000000000000000000000101 bridge (unbuilt?)
 
     00000000000000000000000000000111 <- Felsite Door
 
     00000000000000000000000000000111 <- Felsite Door
    00000000000000000000000000000101 bridge (unbuilt?)
 
 
     00000000000000000000000000001000 dog
 
     00000000000000000000000000001000 dog
 
     00000000000000000000000000001000 horse
 
     00000000000000000000000000001000 horse
Line 13: Line 13:
 
     00000000000000000000000000100000 barrel on ground
 
     00000000000000000000000000100000 barrel on ground
 
     00000000000000000000000000100000 log of wood on ground
 
     00000000000000000000000000100000 log of wood on ground
    00000000000000000000000000101000 anvil + dog
 
 
     00000000000000000000000000100010 <- Pig Tail Rope on a Finished Goods stockpile
 
     00000000000000000000000000100010 <- Pig Tail Rope on a Finished Goods stockpile
 
     00000000000000000000000000100010 <- Small giant cave spider silk tunic on a Finished Goods stockpile
 
     00000000000000000000000000100010 <- Small giant cave spider silk tunic on a Finished Goods stockpile
 
     00000000000000000000000000100010 <- Felsite on a Wood Stockpile
 
     00000000000000000000000000100010 <- Felsite on a Wood Stockpile
 +
    00000000000000000000000000101000 anvil + dog
 
     00000000000000000000000000101010 <- Dwarf, Felsite, Ale Barral on Food Stockpile
 
     00000000000000000000000000101010 <- Dwarf, Felsite, Ale Barral on Food Stockpile
 
     00000000000000000000000000101010 <- Dwarf, Iron Bars on a Bar/Block Stockpile
 
     00000000000000000000000000101010 <- Dwarf, Iron Bars on a Bar/Block Stockpile

Revision as of 23:15, 24 July 2008

   00000000000000000000000000000010 non-blocking part of workshop
   00000000000000000000000000000010 wagon
   00000000000000000000000000000011 blocking part of workshop
   00000000000000000000000000000101 <- Trade Depot (Built)    00000000000000000000000000000111 <- Alunite door
   00000000000000000000000000000101 bridge (unbuilt?)
   00000000000000000000000000000111 <- Felsite Door
   00000000000000000000000000001000 dog
   00000000000000000000000000001000 horse
   00000000000000000000000000001000 dwarf
   00000000000000000000000000001010 <- Mule in Carpenters Workshop
   00000000000000000000000000001010 <- Dwarf in Carpenters Workshop
   00000000000000000000000000011000 dwarf + dwarf
   00000000000000000000000000100000 barrel on ground
   00000000000000000000000000100000 log of wood on ground
   00000000000000000000000000100010 <- Pig Tail Rope on a Finished Goods stockpile
   00000000000000000000000000100010 <- Small giant cave spider silk tunic on a Finished Goods stockpile
   00000000000000000000000000100010 <- Felsite on a Wood Stockpile
   00000000000000000000000000101000 anvil + dog
   00000000000000000000000000101010 <- Dwarf, Felsite, Ale Barral on Food Stockpile
   00000000000000000000000000101010 <- Dwarf, Iron Bars on a Bar/Block Stockpile