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Editing 40d:Repeater
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− | + | A '''repeater''' is a [[Computing#Fluid Logic|fluid logic]] device which creates a neverending cyclic on/off signal. Several designs are possible, and they can be made to operate at varying rates. | |
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− | + | One example repeater (described on the [http://www.bay12games.com/forum/index.php?topic=33563.msg495183#msg495183 forum] by [http://www.bay12games.com/forum/index.php?action=profile;u=16168 AncientEnemy]) is as follows: | |
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− | One example | ||
≈≈≈≈≈ - river or brook | ≈≈≈≈≈ - river or brook | ||
═╗≈╔═ - wall to channel out after construction | ═╗≈╔═ - wall to channel out after construction | ||
− | + | ╠╬╣ - fortification (to filter out any creatures inhabiting your river) | |
− | ║#║ - 1-tile | + | ╠X╣ - shutoff floodgate (linked to convenient lever) |
− | + | ║#║ - 1-tile raising bridge (linked to pressure plate) | |
− | + | ║^┼ - pressure plate (set to 7-7 water) and access door | |
+ | ╠X╣ - floodgate (linked to pressure plate) | ||
╚═╝ | ╚═╝ | ||
− | This repeater toggles fairly slowly, about once every | + | This repeater toggles fairly slowly, about once every 200 steps, making it suitable for operating [[bridge]]s, [[floodgate]]s, and [[Trap#Upright Spear/Spike|upright spike]]s. As an added bonus, the bottom wall (immediately beyond the floodgate) can be removed and connected to a cistern whose water level will be automatically maintained at a level between 3 and 4 deep. |
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