v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d:Sculpture garden

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 8: Line 8:
 
Despite the problem with parties, there are some definite advantages to be had from sculpture gardens, especially when augmented by other things beloved of dwarves.  An external garden (hopefully in some sort of surface keep) will prevent or treat [[cave adaptation]] for a large number of your dwarves.  A garden also tends to be the favorite play area of dwarven children and off-duty soldiers, which makes it much more likely that a soldier will be handy when a goblin snatcher shows up.  Combined with the extra spot checks from all the farm animals loitering there, a garden turns out to be a remarkably safe place.   
 
Despite the problem with parties, there are some definite advantages to be had from sculpture gardens, especially when augmented by other things beloved of dwarves.  An external garden (hopefully in some sort of surface keep) will prevent or treat [[cave adaptation]] for a large number of your dwarves.  A garden also tends to be the favorite play area of dwarven children and off-duty soldiers, which makes it much more likely that a soldier will be handy when a goblin snatcher shows up.  Combined with the extra spot checks from all the farm animals loitering there, a garden turns out to be a remarkably safe place.   
  
Gardens are an excellent place to install some types of [[artifact]] [[furniture]], since the dwarves will loiter there and have a greater chance of observing the magnificent creation.  Even if an artifact [[floodgate]] is not blocking any fluid, dwarves still enjoy seeing it in built in the middle of a garden.  With a few miscellaneous masterwork objects ([[grate]]s, [[lever]]s, [[weapon rack]]s, etc.) a trip to the garden can easily make a dwarf's year -- and happy dwarves are hard-working dwarves. A sculpture garden can also be an excellent place to build a [[waterfall]] or other form of [[mist]] generator.
+
Gardens are an excellent place to install some types of [[artifact]] [[furniture]], since the dwarves will loiter there and have a greater chance of observing the magnificent creation.  Even if an artifact [[floodgate]] is not blocking any fluid, dwarves still enjoy seeing it in built in the middle of a garden.  With a few miscellaneous masterwork objects ([[grate]]s, [[lever]]s, [[weapon rack]]s, etc.) a trip to the garden can easily make a dwarf's year -- and happy dwarves are hard-working dwarves.
  
 
==Roof Level Extension==
 
==Roof Level Extension==

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page: