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40d:Sheriff

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Revision as of 00:00, 9 January 2008 by Conrad Leviston (talk | contribs)
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Sheriff
Room requirements  
Office Modest Office
Quarters Modest Quarters
Dining room Modest Dining Room
Tomb None
Furniture requirements
Chests 1
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates None
Demands None
Arrival conditions
  • 20 population
Function

The position of sheriff opens once the population of your fortress reaches 20. The sheriff will get unhappy thoughts if you don't have enough chains or cages set to be used for justice. The sheriff will subdue and imprison lawbreaking dwarves.

When your fortress reaches 50 dwarves, the sheriff will be promoted to a Captain of the guard