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40d:Size

From Dwarf Fortress Wiki
Revision as of 14:35, 27 August 2009 by TomiTapio (talk | contribs) (Added more examples and their Wikipedia-listed weights. I use Deon's Dwarf Fortress Complete mod.)
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How "big" the creature is. Size determines what kind of equipment a creature can wear, how much damage they can absorb, and how much damage they can inflict in melee. A butchered creature gives a number of chunks, meat and bones equal to the creature's size.

Creature Size Clothing
Groundhog (2-4 kg), Fox (4-7 kg) 2 -
Carp, Cat 3 -
Gazelle (40-80 kg) 4 -
Mandrill, Dog, Wild dog (15-35 kg), Wolf (25-70 kg), Chimpanzee, Cheetah 5 -
Kobold 5 small
Goblin 6 narrow
Dwarf 6 normal
Elf, Human 7 large
Donkey (80-450 kg), Jaguar (40-90 kg) 7 -
Mule (300-450 kg), Black bear (100-250 kg), Gorilla (140-200 kg), Lion (250 kg) 8 -
Cow (600-1500 kg), Grizzly bear, Horse (600 kg), Musk ox (300 kg) 9 -
Sturgeon, Polar bear (400-700 kg) 10 -
Great white shark (1000-2200 kg) 13 -
Elephant (3500-6500 kg) 16 -
Mammoth (6-12 tons) 16 -
Dragon 20 -

The Gold Dragon in Dungeons & Dragons is listed at max. 1 280 000 pounds, 580 000 kg, 24 feet high. The weakest good dragon, Brass Dragon at 160 000 pounds, 72 000 kg and 16 feet high.