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Editing 40d:Technical tricks
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− | {{ | + | {{old|0.23.130.23a}} |
− | + | <br> | |
__TOC__ | __TOC__ | ||
== Overview == | == Overview == | ||
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*[SOUND:ON] | *[SOUND:ON] | ||
Change this to ''OFF'' in order to turn off the sound and music. | Change this to ''OFF'' in order to turn off the sound and music. | ||
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=== Intro === | === Intro === | ||
*[INTRO:ON] | *[INTRO:ON] | ||
− | Change this to ''OFF'' in order to skip the intro movies. | + | Change this to ''OFF'' in order to skip the intro movies.\ |
===Windowed/Fullscreen=== | ===Windowed/Fullscreen=== | ||
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Can be YES, NO or PROMPT. YES sets the game to Windowed mode. | Can be YES, NO or PROMPT. YES sets the game to Windowed mode. | ||
− | === | + | === Screen sizes === |
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*[WINDOWEDX:640] | *[WINDOWEDX:640] | ||
*[WINDOWEDY:300] | *[WINDOWEDY:300] | ||
*[FONT:curses_640x300.bmp] | *[FONT:curses_640x300.bmp] | ||
− | This is the size and font for windowed mode. You can alter this however you want but please note that | + | This is the size and font for windowed mode. You can alter this however you want but please note that you do not change the viewport of the game, you are still limited to a fixed amount of characters on screen. All you do is increase the size of the characters. |
In order to keep aspect ratio, multiply the value of WINDOWEDY with 2.133333333 to get the correct WINDOWEDX. You can also multiply WINDOWEDX with 0.46875 to get the correct WINDOWEDY value. | In order to keep aspect ratio, multiply the value of WINDOWEDY with 2.133333333 to get the correct WINDOWEDX. You can also multiply WINDOWEDX with 0.46875 to get the correct WINDOWEDY value. | ||
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=== The look of the game === | === The look of the game === | ||
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*[VARIED_GROUND_TILES:YES] | *[VARIED_GROUND_TILES:YES] | ||
Set this to ''NO'' in order to only have periods (.) as ground tiles. If set to ''YES'' the game will randomly use ,.`' to represent ground. | Set this to ''NO'' in order to only have periods (.) as ground tiles. If set to ''YES'' the game will randomly use ,.`' to represent ground. | ||
− | *[ | + | *[EXTENDED_ASCII:YES] |
− | + | If you turn this off, you'll see some atrocious 128 character mode crap. There is no reason to turn this off. | |
− | + | (As of at least v0.23.130.23a, this no longer appears to do anything.) | |
*[GRAPHICS:NO] | *[GRAPHICS:NO] | ||
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*[SHOW_FLOW_AMOUNTS:NO] | *[SHOW_FLOW_AMOUNTS:NO] | ||
Set this to YES to display fluids as numbers indicating depth. | Set this to YES to display fluids as numbers indicating depth. | ||
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=== Colors === | === Colors === | ||
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=== Game Changers and Performance Enhancers === | === Game Changers and Performance Enhancers === | ||
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*[TEMPERATURE:YES] | *[TEMPERATURE:YES] | ||
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Do exactly what they say, turn on or off temp, weather, economy, invaders, caveins, and artifacts. It has been suggested to turn off Temperature and Weather for increased performance, as both do have every-frame calculations (temperatures are flows!) | Do exactly what they say, turn on or off temp, weather, economy, invaders, caveins, and artifacts. It has been suggested to turn off Temperature and Weather for increased performance, as both do have every-frame calculations (temperatures are flows!) | ||
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+ | Disabling Caveins and Invaders would be considered cheating. | ||
*[PATH_COST:1:2:5:25] | *[PATH_COST:1:2:5:25] | ||
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The format is (PATH_COST:<high>:<normal>:<low>:<restricted>). | The format is (PATH_COST:<high>:<normal>:<low>:<restricted>). | ||
− | These can be changed | + | These can be changed ingame, this is just the default setting for new forts. |
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*[G_FPS_CAP:50] | *[G_FPS_CAP:50] | ||
Determines the rate at which changes in game state are updated to screen. This does not directly effect the underlying engine's actions (governed by FPS). However, lowering this value (say, to 10) may result in improved performance, but will lead to a choppier visual appearance. Systems with older video cards are likely to be most affected by this change. | Determines the rate at which changes in game state are updated to screen. This does not directly effect the underlying engine's actions (governed by FPS). However, lowering this value (say, to 10) may result in improved performance, but will lead to a choppier visual appearance. Systems with older video cards are likely to be most affected by this change. | ||
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== Editing Creatures == | == Editing Creatures == | ||
− | Check | + | Check [[Creature_standard.txt]] for further information. |
[[Category:Guides]] | [[Category:Guides]] |