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Editing 40d:Unfortunate accident

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{{av}}{{Quality|Exceptional|08:27, 18 July 2010 (UTC)}}
 
 
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Everyone loves a [[zoo]]. Why not put a savage, exotic beast right in your noble's room? Who wouldn't want to see a [[giant desert scorpion]] or [[zombie]] [[carp]] every day? Just make sure it doesn't escape. It may be prudent to hook this up to another lever in the noble's room, so they can secure the cage door if the creature somehow manages to escape.
 
Everyone loves a [[zoo]]. Why not put a savage, exotic beast right in your noble's room? Who wouldn't want to see a [[giant desert scorpion]] or [[zombie]] [[carp]] every day? Just make sure it doesn't escape. It may be prudent to hook this up to another lever in the noble's room, so they can secure the cage door if the creature somehow manages to escape.
 
==Mining inspection==
 
 
Nobles are often frustrated with the lackadaisical labor attitudes of other, more [[Miner|trivially minded dwarves]]. Hence, why not alleviate your nobles' frustrations by instigating opportunities for them to inspect the work stations of lowlier laborers? As nobles are particularly attracted to the aesthetics of [[obsidian]], an optimal choice of location would be your masterfully crafted [[Obsidian farming|obsidian farm]]. Place an amusing [[lever]] inside for your noble to repeatedly pull as he scrutinizes the process. Be careful not to forget the noble inside as he amuses himself with the lever, however, as the subsequent dropping of [[magma]] onto the water-soaked interior would thoroughly encase the unsuspecting <s>moron</s> <s>nitwit</s> gentledwarf in obsidian. Subsequent mining would also prove fruitless to rescue the poor soul, so for extra security, link the noble's lever to the mechanism that releases the magma, so that he may halt the process should it go awry.
 
  
 
== Impressive Throne ==
 
== Impressive Throne ==
  
Your highest noble will meet with various visitors and emissaries in his [[office|throne room]]. To give him that extra edge in negotiations, make it intimidating. Put a [[magma]] pool right there in the throne room. Watch as your fortress wins valuable trade agreements at the table, securing the future for your great dwarven civilization. No glittery [[gold]] throne, either - make one out of [[iron]], [[steel]], or some other material with a high [[Temperature scale|melting point]].
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Your highest noble will meet with various visitors and emissaries in his [[office|throne room]]. To give him that extra edge in negotiations, make it intimidating. Put a [[magma]] pool right there in the throne room. Watch as your fortress wins valuable trade agreements at the table, securing the future for your great dwarven civilization. No glittery [[gold]] throne, either. Make one out of [[iron]], or [[steel]], or some other material with a high melting point.  
  
 
== Vault of Kings ==
 
== Vault of Kings ==
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For the most regal of nobles, nothing less than a balcony perched above a pool of magma will do when trying to get the attention of the underlings.  The construction of such a sacred pulpit is elaborate, but a true noble would expect nothing less.
 
For the most regal of nobles, nothing less than a balcony perched above a pool of magma will do when trying to get the attention of the underlings.  The construction of such a sacred pulpit is elaborate, but a true noble would expect nothing less.
  
A [[support]] must be built on the edge of a sheer cliff overlooking the attention-getting feature (magma is always impressive, although a pulpit overlooking a chasm can also produce a pleasing resonance for those nobles who enjoy haranguing the masses).  A [[bridge]] must be built to the edge of this support, and a floor placed on top of the support.  Provide the noble with a lever on top of this floor which retracts the bridge -- it's not a proper pulpit if the masses can reach the noble while he speaks.  The lever is also connected to the support beneath the floor -- this is a safety precaution, we are told.
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A [[support]] must be built on the edge of a sheer cliff overlooking the attention-getting feature (magma is always impressive, although a pulpit overlooking a chasm can also produce a pleasing resonance for those nobles who enjoy haranguing the masses).  A [[bridge]] must be built to the edge of this support, and a floor placed on top of the support.  Provide the noble with a lever on top of this floor which retracts the bridge -- it's not a proper pulpit if the masses can reach the noble while he or she speaks.  The lever is also connected to the support beneath the floor -- this is a safety precaution, we are told.
  
 
Before using the system, an additional lever should be built elsewhere in the fortress that attaches to the bridge, in case the noble's lever should... happen to jam.  Then, invite the noble to inaugurate the platform by pulling the sacred lever placed on top of it.  Be certain that ''only'' the noble is [[Workshop#Profiles|allowed to pull this lever]] -- it would not do to have a commoner desecrate the holy pulpit.
 
Before using the system, an additional lever should be built elsewhere in the fortress that attaches to the bridge, in case the noble's lever should... happen to jam.  Then, invite the noble to inaugurate the platform by pulling the sacred lever placed on top of it.  Be certain that ''only'' the noble is [[Workshop#Profiles|allowed to pull this lever]] -- it would not do to have a commoner desecrate the holy pulpit.
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== <s>Madhouse</s> Sealed noble-exclusive area ==
 
== <s>Madhouse</s> Sealed noble-exclusive area ==
  
Why should your nobles have to eat, sleep, <s>be useless</s> work to improve the fortress, and mingle with the common rabble, many of whom clean their beards with a [[pick|pickaxe]], for Armok's sake? Give your nobility a quality apartment all to themselves, preferably one sealed off from the dirty plebes.  Ideally, only nobles would be allowed into this part of the fortress; servants would lower food and other necessities into a compartment that only the nobles can physically access. Just make sure the servants are quick to meet the needs of your nobles; desperation among the upper classes could lead to unsettling results.
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Why the hell should nobles sleep, eat and <s>do nothing</s> work next to the pleb? They really should have a sealed area, which only they can enter. The workers can simply drop needed goods through a pit. But be careful that they really do this, since we don´t want our nobles to become angry or unhappy and kill each other/themselves.
 
 
== Impressive Precarious Rooms ==
 
The nobles with a bit of a taste for the thrill of danger might enjoy having a room held by a few precarious supports, over a high shaft directly over the main entrance to your fortress. From there, they can watch the masses of worthless peasantry go about their meaningless lives below. The thrill of danger could be ''further'' increased by adding a lever that would, in the event that it was pulled, break all the supports and send the whole room crashing down upon the heads of anyone below! With the noble still in it! Make sure that in the event of a siege, that your defenders do not mistake the bedroom for a much larger, lever activated rockfall trap. This would result in a horrible tragedy, barely alleviated by the dozens of crushed skulls of the goblin hordes rushing your defenses.
 

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