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Editing 40d:Workshop design

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  *O = Ore Stockpile
 
  *O = Ore Stockpile
  
== Pillars ==
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== Plumbing Access ==
See Midna's page on [[User:Midna/Pillars|pillar design]].
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Unless you plan your fortress design carefully it can be difficult to pipe water and magma into it without serious remodeling. With this workshop and stockpile setup you can add in tunnels for both liquids after the initial construction without rearranging the whole area. If you later need the extra space in the stockpiles you can always expand them into the plumbing areas.
  
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Key:
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.      Floor (path)
 +
_      Channel
 +
W      Workshop
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≈      Magma
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=      Stockpile
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█      Stone/unused space (reserved for plumbing)
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 +
Layout:
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Z -1:
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╔═══┼═══╗ ╔═══┼═══╗
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║WWW.WWW║ ║_WW.WW_║
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║WWW.WWW║ ║WWW.WWW║
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║WWW.WWW║ ║WWW.WWW║
 +
┼...X...┼ ┼...X...┼
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║WWW.WWW║ ║WWW.WWW║
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║WWW.WWW║ ║WWW.WWW║
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║WWW.WWW║ ║_WW.WW_║
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╚═══┼═══╝ ╚═══┼═══╝
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║WWWXWWW║ ║_WWXWW_║
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Z -2:
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█████████ ╔═══════╗
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█████████ ║≈≈≈≈≈≈≈║
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██╔═══╗██ ║≈╔═══╗≈║
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██║...║██ ║≈║...║≈║
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██║.X.║██ ║≈║.X.║≈║
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██║...║██ ║≈║...║≈║
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██╚═══╝██ ║≈╚═══╝≈║
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█████████ ║≈≈≈≈≈≈≈║
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█████████ ╚═══════╝
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██║.X.║██ ║≈║.X.║≈║
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Z -3:
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╔═══════╗ ╔═══════╗
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║=======║ ║=======║
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║=======║ ║=======║
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║=======║ ║=======║
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║===X===║ ║===X===║
 +
║=======║ ║=======║
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║=======║ ║=======║
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║=======║ ║=======║
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╚═══════╝ ╚═══════╝
 +
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║===X===║ ║===X===║
 +
 +
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The rest is a repetition of the normal (non-magma) Z -2 and Z -3, alternating. I recommend using workshops that are similar - while this makes it harder to contain berserk dwarves, placing any kind of traps around the workshops should help prevent this.
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Z -2 is considered to be a "plumbing" level.
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An example magma setup (side view):
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║_WWXWW_║ <- Workshop layer
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║≈║.X.║≈║ <- Magma (power for workshops above)
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║===X===║ <- Stockpiles (holding material for workshops)
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██║.X.║██ <- "Plumbing" layer
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║===X===║ <- More stockpiles
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██║.X.║██ <- "Plumbing" layer
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║===X===║ <- More stockpiles
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█████████ <- (Repeat above as necessary)
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 +
Finally, note that up and down staircases are recommended on all levels; it saves time in building the same pattern upwards, if such is required.
  
 
{{Category|Design}}
 
{{Category|Design}}

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