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Editing 40d Talk:Bedroom design
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:Lastly, if you can keep similar or alternate suggestions grouped within like subsections/topics/categories, that would be a good thing. Future wiki users and DF players thank you. | :Lastly, if you can keep similar or alternate suggestions grouped within like subsections/topics/categories, that would be a good thing. Future wiki users and DF players thank you. | ||
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==Designs vs max population== | ==Designs vs max population== | ||
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::They look fine to me. ''But'' I had to fix my default fixed-width font in Firefox - it was set to Courier and I changed it to Menlo. I'm on Snow Leopard. --[[User:Bombcar|Bombcar]] 05:50, 4 December 2009 (UTC) | ::They look fine to me. ''But'' I had to fix my default fixed-width font in Firefox - it was set to Courier and I changed it to Menlo. I'm on Snow Leopard. --[[User:Bombcar|Bombcar]] 05:50, 4 December 2009 (UTC) | ||
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+ | == Improvement on tiled shaft design == | ||
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+ | [[File:Bedroom_tiles.PNG|left|thumb|Successive room expansions of the basic tile quartet.]] So I love 3-tile wide hallways and nice FPS. The design found most convenient here was the tiled shaft one, but it has very nasty single tile chokepoints. I ended up expanding it in my fortresses, and having done that I decided I might as well put up the result here. | ||
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+ | You can have a look at the image yourself, I've added a grid with purple lines separating 10x10 tile blocks. Oranges are doors and blues are stairs. This is not much bigger space-wise but I think much better for FPS. | ||
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+ | Should I append this to the relevant section, replace the old one, or just put it on my user page? --[[User:Ar-Pharazon|Ar-Pharazon]] 02:56, 22 January 2010 (UTC) |