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Difference between revisions of "40d Talk:Blood"

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m (moved Talk:Broken/40d\x3aBlood to 40d Talk:Blood: Fixing talk page name (062/738))
 
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::More to the point, is there any REASON to get rid of it? Does having blood staining your walls (or clothes, or skin, or pets...) have any negative effect? I haven't seen anywhere that it does, nor vomit. Makes the Cleaning labor seem like a waste of time to me, other than for aesthetic purposes. [[User:Kirig Stonebeard|Kirig Stonebeard]] 08:52, 26 February 2009 (EST)
 
::More to the point, is there any REASON to get rid of it? Does having blood staining your walls (or clothes, or skin, or pets...) have any negative effect? I haven't seen anywhere that it does, nor vomit. Makes the Cleaning labor seem like a waste of time to me, other than for aesthetic purposes. [[User:Kirig Stonebeard|Kirig Stonebeard]] 08:52, 26 February 2009 (EST)
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"Creatures have a limited amount of blood"  This means that things bleed to death once they run out of blood.  However, once things STOP bleeding, do they regain that blood?  Or, does it also mean that if the creature bleeds enough times--even for short time periods--they will eventually run out.  Does this make sense?  Can anyone answer this question?--[[User:Zipdog|Zipdog]] 02:09, 23 April 2009 (UTC)
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== Blood depth, possibly in the future? ==
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I read above about blood once having the spreading feature, and the problems it caused. Will Toady ever consider making blood have depth as well, like water and magma do? Because I would dearly love making a contraption to drown migrants, nobles, invaders, et cetera, with blood. Armok would be pleased. Bonus points if one could boil the blood first. Or freeze the bodies in. [[User:Pariah|Pariah]] 20:43, 1 July 2009 (UTC)

Latest revision as of 21:41, 8 March 2010

The spreading mud/blood issue is fixed as of 0.27.169.33f. Toady One has disabled mud/blood spreading for the time being.

Did it spread like infinite water?--CrazyMcfobo 19:36, 13 April 2008 (EDT)
afaik, the blood/mud became fresh any time anything stepped in it, so if it got into a major hallway or a chokepoint, it covered your whole fortress... Twiggie 16:24, 19 April 2008 (EDT)

Since all my goblin gear is in brackets like (this), I assume that indicates something covered in blood? I know elves don't buy bloodied items, but does it otherwise affect the price? And does blood eventually wear off? Hopefully some important tidbits to add to the page. Bryan Derksen 19:22, 6 May 2008 (EDT)

objects in (brackets) mean that they were imported or produced off site.
As far as I know, the only way to check blood is to open the full detail page.

--Lordmick134 19:47, 6 May 2008 (EDT)

(edit conflict)
No, parenthesized items are ones created by people other than yours -- they don't count in your "created wealth". You can see blood by viewing description in the stock menu, inventory or otherwise: for instance an axe will show "Contents: goblin blood covering". Blood seems to last a long time still, not sure if it ever goes away. All my cats are covered in blood, vomit, and ichor spatters. Ick. Anydwarf 19:50, 6 May 2008 (EDT)

how do you clean it/disable it? unsigned comment by Seaneat

Get rid of it? Hell, I want MORE of it! Any way one can keep blood from being cleaned up by dwarves with the cleaning job? The sacrificial pit in my temple must run red! --Eddie 00:38, 21 October 2008 (EDT)
More to the point, is there any REASON to get rid of it? Does having blood staining your walls (or clothes, or skin, or pets...) have any negative effect? I haven't seen anywhere that it does, nor vomit. Makes the Cleaning labor seem like a waste of time to me, other than for aesthetic purposes. Kirig Stonebeard 08:52, 26 February 2009 (EST)

"Creatures have a limited amount of blood" This means that things bleed to death once they run out of blood. However, once things STOP bleeding, do they regain that blood? Or, does it also mean that if the creature bleeds enough times--even for short time periods--they will eventually run out. Does this make sense? Can anyone answer this question?--Zipdog 02:09, 23 April 2009 (UTC)

Blood depth, possibly in the future?[edit]

I read above about blood once having the spreading feature, and the problems it caused. Will Toady ever consider making blood have depth as well, like water and magma do? Because I would dearly love making a contraption to drown migrants, nobles, invaders, et cetera, with blood. Armok would be pleased. Bonus points if one could boil the blood first. Or freeze the bodies in. Pariah 20:43, 1 July 2009 (UTC)