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Editing 40d Talk:Building
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:::There won't be any unhappy thoughts from deconstructing the building, though there will be if the building is ''destroyed'' (by a cave-in or a [BUILDINGDESTROYER]). If you use a highly skilled Architect, then you can also get buildings with masterwork '''design''', and that bonus seems to get added to the construction quality, meaning a masterfully designed and masterfully constructed building will be worth 24 times the value of its components (which can be ridiculously huge if you build a [[well]] out of artifacts). --[[User:Quietust|Quietust]] 16:36, 12 November 2009 (UTC) | :::There won't be any unhappy thoughts from deconstructing the building, though there will be if the building is ''destroyed'' (by a cave-in or a [BUILDINGDESTROYER]). If you use a highly skilled Architect, then you can also get buildings with masterwork '''design''', and that bonus seems to get added to the construction quality, meaning a masterfully designed and masterfully constructed building will be worth 24 times the value of its components (which can be ridiculously huge if you build a [[well]] out of artifacts). --[[User:Quietust|Quietust]] 16:36, 12 November 2009 (UTC) | ||
::::What exactly determines construction skill? The level of the skill being used (e.g. Masonry, Carpentry, et cetera)? I just looked in the [[Building]] page, and it's not mentioned. When it's cleared up, would it be helpful to add this to that page? [[User:Pariah|Pariah]] 00:42, 13 November 2009 (UTC) | ::::What exactly determines construction skill? The level of the skill being used (e.g. Masonry, Carpentry, et cetera)? I just looked in the [[Building]] page, and it's not mentioned. When it's cleared up, would it be helpful to add this to that page? [[User:Pariah|Pariah]] 00:42, 13 November 2009 (UTC) | ||
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