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Editing 40d Talk:Calendar
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:The number 100,800 is used all over the place in the game code, in various time-related uses. I ''think'' it's the length of a month in game ticks. Unfortunately for this idea, the number 12*100,800 does not occur at all in the game code. It's possible, then, that 100,800 is the number of, call them tocks, that are in a game year, with an unknown ratio between ticks and tocks. So that's not much help. Anyway, it is suggestive that 100800 is divisible by (12*28). Is it really possible that there are only 300 ticks in a day? I don't think so. More info as I discover it.<br/>—[[User:0x517A5D|0x517A5D]] 01:56, 19 November 2007 (EST) | :The number 100,800 is used all over the place in the game code, in various time-related uses. I ''think'' it's the length of a month in game ticks. Unfortunately for this idea, the number 12*100,800 does not occur at all in the game code. It's possible, then, that 100,800 is the number of, call them tocks, that are in a game year, with an unknown ratio between ticks and tocks. So that's not much help. Anyway, it is suggestive that 100800 is divisible by (12*28). Is it really possible that there are only 300 ticks in a day? I don't think so. More info as I discover it.<br/>—[[User:0x517A5D|0x517A5D]] 01:56, 19 November 2007 (EST) | ||
::I had read on the forums that one day is 1200 ticks. 100800/1200 = 84 which is how many days there are in a season. So 100800 would be the number of ticks(frames) in a season --[[User:Karlito|Karlito]] 01:07, 3 December 2007 (EST) | ::I had read on the forums that one day is 1200 ticks. 100800/1200 = 84 which is how many days there are in a season. So 100800 would be the number of ticks(frames) in a season --[[User:Karlito|Karlito]] 01:07, 3 December 2007 (EST) | ||
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