v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d Talk:Cheating

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 51: Line 51:
 
Reason: init file modifications are more like game mechanics than raw editing. Now in "exploits" (though the mechanics of save-scumming aren't entirely covered by init.txt, so they stayed) [[Special:Contributions/71.230.249.145|71.230.249.145]] 22:07, 29 September 2009 (UTC)
 
Reason: init file modifications are more like game mechanics than raw editing. Now in "exploits" (though the mechanics of save-scumming aren't entirely covered by init.txt, so they stayed) [[Special:Contributions/71.230.249.145|71.230.249.145]] 22:07, 29 September 2009 (UTC)
  
== Problems with Creature Modding Described ==
+
== �Problems with Creature Modding Described ==
 
I'm kind of a n00b to both DF and this wiki so please don't shoot me if this is the wrong place:
 
I'm kind of a n00b to both DF and this wiki so please don't shoot me if this is the wrong place:
 
The creature edits in the article don't seem to work.  I tried modding horses to drop shells on death as described, and it failed.  Rather epically.  Instead of dropping shells, when the creature was slaughtered it seemed to vanish.  No bones, no meat, no fat, nothing.  And no shells.  I did this by copying the line of code given [ITEMCORPSE:SHELL:NO_SUBTYPE:TURTLE:TURTLE] into the domestic creatures txt file under [CREATURE:HORSE].  I also tried to improvise a shell reaction using the adamantine reaction in the article, but no dice.  That one might have been my fault though.
 
The creature edits in the article don't seem to work.  I tried modding horses to drop shells on death as described, and it failed.  Rather epically.  Instead of dropping shells, when the creature was slaughtered it seemed to vanish.  No bones, no meat, no fat, nothing.  And no shells.  I did this by copying the line of code given [ITEMCORPSE:SHELL:NO_SUBTYPE:TURTLE:TURTLE] into the domestic creatures txt file under [CREATURE:HORSE].  I also tried to improvise a shell reaction using the adamantine reaction in the article, but no dice.  That one might have been my fault though.

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)