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Editing 40d Talk:Cheating

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I'm trying a cheat so far, to try and reduce my overload of stone, and try and fix the rampant starvation problem I have, because no matter what I set, my dwarves wander about and refuse to make food.
 
I'm trying a cheat so far, to try and reduce my overload of stone, and try and fix the rampant starvation problem I have, because no matter what I set, my dwarves wander about and refuse to make food.
 
  
 
Anyways.  Here's the reaction I'm attempting:
 
Anyways.  Here's the reaction I'm attempting:
  
[REACTION:STONE_FOOD]
+
[REACTION:STONE_FOOD]
[NAME:make food from stone!]
+
[NAME:make food from stone!]
[SMELTER]
+
[SMELTER]
[REAGENT:1:STONE:NO_SUBTYPE:STONE:NO_MATGLOSS]
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[REAGENT:1:STONE:NO_SUBTYPE:STONE:NO_MATGLOSS]
[PRODUCT:100:1:FOOD_BISCUITS:NO_SUBTYPE:PLANT:MUSHROOM_HELMET_PLUMP]
+
[PRODUCT:100:1:FOOD_BISCUITS:NO_SUBTYPE:PLANT:MUSHROOM_HELMET_PLUMP]
  
 
I've tried many variations on the product:
 
I've tried many variations on the product:
[PRODUCT:100:1:PLANT:NO_SUBTYPE:PLANT:MUSHROOM_HELMET_PLUMP]
+
[PRODUCT:100:1:PLANT:NO_SUBTYPE:PLANT:MUSHROOM_HELMET_PLUMP]
[PRODUCT:100:1:PLANT:MUSHROOM:PLANT:HELMET_PLUMP]
+
[PRODUCT:100:1:PLANT:MUSHROOM:PLANT:HELMET_PLUMP]
[PRODUCT:100:1:PLANT:NO_SUBTYPE:PLANT:NO_MATGLOSS]
+
[PRODUCT:100:1:PLANT:NO_SUBTYPE:PLANT:NO_MATGLOSS]
[PRODUCT:100:1:ITEM:NO_SUBTYPE:FOOD:ROAST]
+
[PRODUCT:100:1:ITEM:NO_SUBTYPE:FOOD:ROAST]
  
 
The best result I've gotten is that the dwarf takes some stone to the smelter, and leaves behind this (to my knowledge) unusable item called "plants".  These do wither.  I don't know what I'm missing.
 
The best result I've gotten is that the dwarf takes some stone to the smelter, and leaves behind this (to my knowledge) unusable item called "plants".  These do wither.  I don't know what I'm missing.
 
--Aescula (unregistered)
 
--Aescula (unregistered)
:Try [PRODUCT:100:1:PLANT:NO_SUBTYPE:MUSHROOM_HELMET_PLUMP:NO_MATGLOSS]. Also, it's probably not possible to smelt prepared food, as they are composite items. --[[User:Quietust|Quietust]] 14:19, 23 December 2009 (UTC)
+
 
 
:I've no idea if this will actually work or not, but [PRODUCT:100:1:FOOD:ITEM_FOOD_ROAST:PLANT:MUSHROOM_HELMET_PLUMP] might be the token you are looking for. Two tags after the quantity specify what's being made, and the last two tags specify what thing being made is made of... if that makes any sense. >_> --[[User:Sz|Sz]] 04:28, 24 December 2009 (UTC)
 
:I've no idea if this will actually work or not, but [PRODUCT:100:1:FOOD:ITEM_FOOD_ROAST:PLANT:MUSHROOM_HELMET_PLUMP] might be the token you are looking for. Two tags after the quantity specify what's being made, and the last two tags specify what thing being made is made of... if that makes any sense. >_> --[[User:Sz|Sz]] 04:28, 24 December 2009 (UTC)
 
::Unfortunately, no.  That's another result that produces nothing.  I'm still trying combinations.  I'll even take something that makes raw food. --Aescula
 
::Unfortunately, no.  That's another result that produces nothing.  I'm still trying combinations.  I'll even take something that makes raw food. --Aescula

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