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Editing 40d Talk:Children

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Has anyone else noticed that children tend to follow their mother's around, even surrounding her workshop staring at her, or following her through patrol if she's in the military?--[[Special:Contributions/65.190.191.64|65.190.191.64]] 23:45, 9 January 2010 (UTC)
 
 
 
Dwarves will get married? I thought only immigrants could be married, when the arive at the fort?
 
Dwarves will get married? I thought only immigrants could be married, when the arive at the fort?
  
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:I also have a nervous system-injured dwarf wounded from sparring who's beginning to have children.  She's the only one so far with the injury or children. --[[User:FloodSpectre|FloodSpectre]] 17:28, 24 August 2008 (EDT)
 
:I also have a nervous system-injured dwarf wounded from sparring who's beginning to have children.  She's the only one so far with the injury or children. --[[User:FloodSpectre|FloodSpectre]] 17:28, 24 August 2008 (EDT)
 
:My duchess has had 6 children so far, and she sits around all day whining for more platinum items.  My legendary siege builder had no children until she hit legendary (and now does nothing) and started to have kids.  However, I have had kinds from my 2 miners (whi NEVER stop mining) but they seem to stick at one until it gets to child status, and then have another. --Gotthard 12:13, 26 October 2008 (EDT)
 
:My duchess has had 6 children so far, and she sits around all day whining for more platinum items.  My legendary siege builder had no children until she hit legendary (and now does nothing) and started to have kids.  However, I have had kinds from my 2 miners (whi NEVER stop mining) but they seem to stick at one until it gets to child status, and then have another. --Gotthard 12:13, 26 October 2008 (EDT)
In my fort, I have a dwarf whom is a mother of 10, two are currently babies, she's one of my champions, but she's constantly on patrol, shooting goblins (76 kills), or practicing her marksdwarfship. She's never NOT pregnant, and spits out a dwarf every 3 seasons or so. --[[Special:Contributions/75.73.50.254|75.73.50.254]] 13:32, 14 November 2009 (UTC)
 
  
 
== Triplets... ==
 
== Triplets... ==
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Playing in Adventure mode, I asked a child about his family. He told me about his grandmother, who moved to some city in some year, and later slew a wolf. Then the child added, "She is also my aunt." o.O --[[User:RomeoFalling|RomeoFalling]] 16:04, 26 October 2008 (EDT)
 
Playing in Adventure mode, I asked a child about his family. He told me about his grandmother, who moved to some city in some year, and later slew a wolf. Then the child added, "She is also my aunt." o.O --[[User:RomeoFalling|RomeoFalling]] 16:04, 26 October 2008 (EDT)
 
* It makes sense, but only if you consider inbreeding.  And it makes a great deal of sense if you consider everything else. --[[User:FJH|FJH]] 15:12, 15 July 2009 (UTC)
 
* It makes sense, but only if you consider inbreeding.  And it makes a great deal of sense if you consider everything else. --[[User:FJH|FJH]] 15:12, 15 July 2009 (UTC)
*Wait... so he is the son of his mother and his GRANDMOTHERS CURRENT OR PREVIOUS HUSBAND not necessarily his mothers father. maybe he is the bastard child of a possibly bastard mother and his possibly-a-widow-grandmother (unaware that he fathers her grandchild) married his father. and the child is aware of this. or a portion of it.[[User:1337 w0n|1337 w0n]] 02:45, 21 August 2010 (UTC)
 
  
 
== Children strenght ? ==
 
== Children strenght ? ==
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:I don't believe babies receive food or drink at all (this leads to the "has not had a drink in far too long" message by the end of their infancy).  It's possible that would change when the baby is not carried by the mother, but frankly, I'd be surprised.--[[User:Maximus|Maximus]] 18:14, 30 October 2008 (EDT)
 
:I don't believe babies receive food or drink at all (this leads to the "has not had a drink in far too long" message by the end of their infancy).  It's possible that would change when the baby is not carried by the mother, but frankly, I'd be surprised.--[[User:Maximus|Maximus]] 18:14, 30 October 2008 (EDT)
 
::I know this is old but, it appears that babies will become thirsty (and possibly die) when not carried by their mother.  I dropped a baby-carrying mom in a pond of 4/7 depth.  The mother, being afraid of the deep water, didn't bother to retrieve the child when escaping, and the baby just sat there.  Some time later, I noticed that the baby was dehydrated (despite being surrounded by water), so I drained the pond.  The moment the baby was picked up by the mother, the dehydrated condition vanished.  Also, the baby never learned to swim, despite being in the water for several weeks. [[User:Belathus|Belathus]] 07:42, 16 December 2009 (UTC)
 
 
::so babies FLOAT and DON'T DIE i wonder if i can make water-wings out of them? NO... WAIT. that probably wasn't the right response. um... now they won't take up space?.. until they get thirsty... hm... [[User:1337 w0n|1337 w0n]] 02:50, 21 August 2010 (UTC)
 
  
 
== No Profession? ==
 
== No Profession? ==
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Perhaps it should be added to the article? The only things the children had in their inventory was mud, vomit and blood splatter. Which I guess means they hang around the barracks alot.  --[[User:Aspgren|Aspgren]] 00:05, 8 February 2009 (CET)
 
Perhaps it should be added to the article? The only things the children had in their inventory was mud, vomit and blood splatter. Which I guess means they hang around the barracks alot.  --[[User:Aspgren|Aspgren]] 00:05, 8 February 2009 (CET)
 
:Actually, in the Middle Ages, children would often go naked; because clothes could cost more than a week's wages and children would just ruin them.  --[[User:Arkenstone|Arkenstone]] 15:23 18 August 2009
 
:Actually, in the Middle Ages, children would often go naked; because clothes could cost more than a week's wages and children would just ruin them.  --[[User:Arkenstone|Arkenstone]] 15:23 18 August 2009
:As far as I know only children born in your fort are all-time-nudists. Migrantchildren wear clothes. I wonder if they keep on being naked even after getting to adulthood.(would save the entire clothing industries. :D ) Never had fort for bout... 14 years though.
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Best regards --[[User:Laranto|Laranto]] 23:01, 8 November 2009 (UTC)
 
All the Children in y fort tend to wear nothing but blood and vomit[[Special:Contributions/76.235.48.216|76.235.48.216]] 05:49, 26 February 2010 (UTC)
 
 
== Can't change parent's jobs ==
 
== Can't change parent's jobs ==
  
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== babies can swim? ==
 
== babies can swim? ==
 
i had a babie fall into some water, (well, the parents swam off without it), it will be find, drown for 1 second, be winded for a second, and then be fine again... [[User:Corhen|Corhen]] 01:30, 12 June 2009 (UTC)
 
i had a babie fall into some water, (well, the parents swam off without it), it will be find, drown for 1 second, be winded for a second, and then be fine again... [[User:Corhen|Corhen]] 01:30, 12 June 2009 (UTC)
:No, they cant:[[File:babies-cant-swim.jpg]]--[[User:Arni|Arni]] 17:39, 9 December 2009 (UTC)
 
::Drop them in shallow water, and they might live long enough to become Novice swimmers, at which point they'll stop drowning unless they panic. --[[User:Quietust|Quietust]] 19:26, 9 December 2009 (UTC)
 
:::Babies won't gain skill in swimming, despite sitting in 4/7 water for long periods of time, until they grow up and become children.  In fact, they'll die of thirst before they gain a rank in swimming. --[[User:Belathus|Belathus]] 07:49, 16 December 2009 (UTC)
 
  
 
==Combat children?==
 
==Combat children?==
 
I recently discovered a thief attempting to enter my fortress. The adults, including the Ultra-Mighty, Superdwarvenly Tough mechanic leading a war dog to a rope, all ran away, but one of the nearby children took it upon themselves to take down the thief. The child quickly punctured the thief's heart with his bare hands (all that partying made him Extremely Strong) and walked away without a scratch. Can anyone else confirm that children may gladly enter battle as though they were in the military?--[[User:King of the Internet|King of the Internet]] 15:03, 31 August 2009 (UTC)
 
I recently discovered a thief attempting to enter my fortress. The adults, including the Ultra-Mighty, Superdwarvenly Tough mechanic leading a war dog to a rope, all ran away, but one of the nearby children took it upon themselves to take down the thief. The child quickly punctured the thief's heart with his bare hands (all that partying made him Extremely Strong) and walked away without a scratch. Can anyone else confirm that children may gladly enter battle as though they were in the military?--[[User:King of the Internet|King of the Internet]] 15:03, 31 August 2009 (UTC)
:On that note, I begin my project of creating a holding cell for all children, and babies if possible, at the entrance to my fortress. They will be the first line of defense. [[User:Pariah|Pariah]] 19:10, 11 November 2009 (UTC)
 
::A sort of "help yourself" offering to child-snatchers, no doubt. ;)
 
::Any creature (inc. civilians) will fight if cornered. (This is why [[carp]], who have no [PREDATOR] tag, become so vicious when encountered in murky pools - nowhere to run, so they bring it.)  Same here - and since combat has a huge randomizing factor (a kitten can, in theory and practice, kill a dragon), and since children do nothing all day but sit around socializing and amassing huge attributes, we see cornered children casually heart-ripping gobbos, despite intuitive expectations.--[[User:Albedo|Albedo]] 19:44, 11 November 2009 (UTC)
 
  
 
== Cliff-Chucking ==
 
== Cliff-Chucking ==
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v0.28.181.40d16 under linux.  
 
v0.28.181.40d16 under linux.  
 
[[Special:Contributions/95.33.103.233|95.33.103.233]] 06:57, 25 October 2009 (UTC)
 
[[Special:Contributions/95.33.103.233|95.33.103.233]] 06:57, 25 October 2009 (UTC)
 
== Levers ==
 
 
Do children actually pull levers? In my fort, I set a Lever's workshop profile to only allow a Child and issued a "Pull the Lever" command, and it isn't being pulled. --[[User:Quietust|Quietust]] 23:54, 29 November 2009 (UTC)
 
 
== Adoption? ==
 
 
The article states that orphans are never adopted. However, I had both a child's father lost to a goblin ambush, and the mother eventually went insane and pitched herself off a cliff, and when I found the child later sleeping in someone else's bed, the description said that he had been "rescued" by Urist Somethingorother. Isn't that adoption, or something else? (Hmm... or considering he has a chronic spine injury, maybe he was a failed suicide??) --[[User:Jogar2|Jogar2]] 19:42, 1 December 2009 (UTC)
 
:The rescued thought is given to any dwarf that is carried by a dwarf who takes them to a barracks or hospital bed with the "Recovered Wounded" job
 
 
== Parents with strange moods ==
 
 
I've had a Carpenter who gave birth while in a strange mood, but she ignored the baby and it rolled around in the muddy underground farm for a while but then started crawling to the magma forging area. I thought the baby didn't believe it had a mother, so it was trying to throw itself into the magma. The mother finally finished her project and rescued her baby. Was the baby actually trying to kill itself or did it wander near the magma randomly? Anyone want to confirm that babies of dwarves in strange moods will act as though their parents were killed?--[[User:Malrin|Malrin]] 01:33, 27 December 2009 (UTC)
 

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