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40d Talk:Color

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Revision as of 01:55, 6 November 2007 by Mechturk (talk | contribs) (typo)
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Game colors vs Webfriendly

Ok, so the game colors aren't the webfriendly colors consisting of combinations of hexadecimal 00, 33, 66, 99, cc, ff (which can be abbreviated to the single digits 0, 3, 6, 9, c, f). So, what color values do we go with for tiles? Is there even a discernible difference between the color as in the game, or a web friendly approximation, that is, should color #808080 for example be approximated to #999999 (same as #999)?

Examples:

Object Code Game Web
Galena [COLOR:7:7:1] £ £
Sphalerite [COLOR:0:7:1] £ £
Pig tail [COLOR:7:0:0] τ τ
Plump helmet [COLOR:5:0:0]
Plump helmet spawn [COLOR:4:0:1] . .

Compare with the colors from Oupost Ducimemal. --Mechturk 20:55, 5 November 2007 (EST)