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Difference between revisions of "40d Talk:Fortress defense"

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(→‎Use of User Names in Defense Designs: agree with the point if not the tone)
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As such, I am removing usernames from the subsection titles.  I don't feel they're appropriate.  If people disagree, lets discuss it here, but the wiki is not about self-aggrandizement, its about providing information about what works and what doesn't.  Who first wrote about it on the wiki shouldn't be relevant. --[[User:Squirrelloid|Squirrelloid]] 17:54, 22 December 2008 (EST)
 
As such, I am removing usernames from the subsection titles.  I don't feel they're appropriate.  If people disagree, lets discuss it here, but the wiki is not about self-aggrandizement, its about providing information about what works and what doesn't.  Who first wrote about it on the wiki shouldn't be relevant. --[[User:Squirrelloid|Squirrelloid]] 17:54, 22 December 2008 (EST)
 
:I wouldn't have put my name if others weren't already there for ages.  Nor did I ever think <em>any</em> of the names were really laying claim to <em>inventing</em> these things.  I don't give a damn if my name's there or not, and accusing me of self-aggrandizement is a little rude. --[[User:Corona688|Corona688]] 19:43, 22 December 2008 (EST)
 
:I wouldn't have put my name if others weren't already there for ages.  Nor did I ever think <em>any</em> of the names were really laying claim to <em>inventing</em> these things.  I don't give a damn if my name's there or not, and accusing me of self-aggrandizement is a little rude. --[[User:Corona688|Corona688]] 19:43, 22 December 2008 (EST)
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::Sidestepping the issue of accusations, I agree with Squirrelloid that names are best left off article pages.  It interferes with collaborative writing that is the core of the wiki model -- you can't freely rewrite what someone else has written if it says "I wrote and/or designed this".--[[User:Maximus|Maximus]] 22:00, 22 December 2008 (EST)

Revision as of 03:00, 23 December 2008

i ve seen discussions bout "moats/pits" here and there - why not simply use an empty channel? --Koltom 11:07, 6 March 2008 (EST)

Style, mostly. Well, that and an empty channel isn't deadly to anyone falling into it (Which can happen on occasion in a big bunch of enemies.) For most things, though, an empty channel backed by a wall to prevent projectile fire is sufficient. --Erom 13:44, 6 March 2008 (EST)

Planning for building destroyers

So, apart from doors (and things like workshops) what can a building destroyer monster break through? Do I have to worry about a magma man breaking through the wall grate filter in my magma supply, or a troll busting through my arrow slits (= fortifications)? Anydwarf 12:59, 15 April 2008 (EDT)

I've seen them destroy ballistas, statues and hatch covers. They probably can destroy anything that can be built. --Bouchart 13:10, 15 April 2008 (EDT)

I got a bronze colossus to play with and did some testing. (They really do regenerate quickly!)

Things destroyed:

  • iron/steel/stone doors (gone)
  • stone wall grate (gone)
  • trade depot (deconstructed into rough stones)
  • glass statues (deconstructed only, they were sitting next to where they were installed; game says "toppled")
  • vertical steel bars (deconstructed only; "toppled")

Things not destroyed:

  • constructed or carved walls and fortifications (ignored)
  • rope (for holding guard dogs; it walked right over)
  • drawbridge (walked across; ignored while up)

Science! Anydwarf 12:04, 21 April 2008 (EDT)

I was under the impression that a bronze colossus would destroy constructed walls/fortifications if they are the only way to get to dwarves. This is also claimed in the unpolished fortifications page. Is that true? --Aykavil 10:40, 4 July 2008 (EDT)

Armed Civilians

I tried the armed civilian stuff, but an unfortunate side effect is that hunters seem to sleep anywhere except in their beds. Also the forums suggest giving 'fake' woodcutting or mining jobs so that civilians carry pick-axes or battle-axes. This does not address the armor issue, though. --Aykavil 10:35, 4 July 2008 (EDT)

I'd add that it's possible to be mistaken about having no wildlife to hunt! Not all wildlife is present when you embark, there's some random appearances of things like macaques from the edge of the map. It doesn't have to be MUCH wildlife to be disruptive to this plan, either. Ever see 13 dwarves hunting one alligator, with maces? Gah. --Corona688 00:57, 21 December 2008 (EST)!

Use of User Names in Defense Designs

May I suggest we not use them. Sure, someone may have been the first one to propose it on the wiki, but that doesn't mean others haven't thought about it before (in the case of the trapped chained animal somewhere away from your fort, I know I've seen that on the forums before, and its identical to the 'Roach Motel' from Defense guide), and it doesn't mean that you're some kind of genius to have thought of it.

Its not like I haven't provided novel suggestions (including on this page), but it seems wrong to lay claim to them. A lot of it has to do with understanding how the game works and the solutions proceed logically from that.

As such, I am removing usernames from the subsection titles. I don't feel they're appropriate. If people disagree, lets discuss it here, but the wiki is not about self-aggrandizement, its about providing information about what works and what doesn't. Who first wrote about it on the wiki shouldn't be relevant. --Squirrelloid 17:54, 22 December 2008 (EST)

I wouldn't have put my name if others weren't already there for ages. Nor did I ever think any of the names were really laying claim to inventing these things. I don't give a damn if my name's there or not, and accusing me of self-aggrandizement is a little rude. --Corona688 19:43, 22 December 2008 (EST)
Sidestepping the issue of accusations, I agree with Squirrelloid that names are best left off article pages. It interferes with collaborative writing that is the core of the wiki model -- you can't freely rewrite what someone else has written if it says "I wrote and/or designed this".--Maximus 22:00, 22 December 2008 (EST)