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Editing 40d Talk:Irrigation
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[http://www.bay12games.com/forum/index.php?topic=6831.0 Toady One said] that " if you settled in the mountains and there's a patch that's just grassless soil, it's probably a mountain biome square that doesn't accept any plant types." So as far as I can tell that means that the outdoor seeds '''will''' grow in mountain biomes, but just not on rocky tiles. [[User:3lB33|3lB33]] 18:11, 1 September 2009 (UTC) | [http://www.bay12games.com/forum/index.php?topic=6831.0 Toady One said] that " if you settled in the mountains and there's a patch that's just grassless soil, it's probably a mountain biome square that doesn't accept any plant types." So as far as I can tell that means that the outdoor seeds '''will''' grow in mountain biomes, but just not on rocky tiles. [[User:3lB33|3lB33]] 18:11, 1 September 2009 (UTC) | ||
: Are there non-rocky base tiles in mountain biomes? I don't know how to tell if a given tile is in one biome or another after the embark, and with the vast expanse of rock I've got in my mountain fastness here, I don't see any non-rock tiles that aren't at least plausibly the edge of the other biomes in my embark square... [[User:Threlicus|Threlicus]] 19:20, 1 September 2009 (UTC) | : Are there non-rocky base tiles in mountain biomes? I don't know how to tell if a given tile is in one biome or another after the embark, and with the vast expanse of rock I've got in my mountain fastness here, I don't see any non-rock tiles that aren't at least plausibly the edge of the other biomes in my embark square... [[User:Threlicus|Threlicus]] 19:20, 1 September 2009 (UTC) | ||
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==growth of [[Tower cap]]s == | ==growth of [[Tower cap]]s == |