v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d Talk:Item quality

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 125: Line 125:
 
:::My bad, this table is not the same table that I produced, and it seems I was right to ask for number checking as mine are probably wrong :) [[User:Bartavelle|Bartavelle]] 08:09, 16 March 2009 (UTC)
 
:::My bad, this table is not the same table that I produced, and it seems I was right to ask for number checking as mine are probably wrong :) [[User:Bartavelle|Bartavelle]] 08:09, 16 March 2009 (UTC)
 
::::This table too is wrong. For novice, quality == 0 is P(d5 >= 1)*P(d10 >= 1)*P(d15 >= 1)*P(d20 >= 1)*P( (d25 >= 1) || (d3>1) ) = 4/5 * 9/10 * 14/15 * 19/20 * (1 - P( d25<1 && d3==1 ) ) =~ 0.63. Or I failed again ... [[User:Bartavelle|Bartavelle]] 08:55, 16 March 2009 (UTC)
 
::::This table too is wrong. For novice, quality == 0 is P(d5 >= 1)*P(d10 >= 1)*P(d15 >= 1)*P(d20 >= 1)*P( (d25 >= 1) || (d3>1) ) = 4/5 * 9/10 * 14/15 * 19/20 * (1 - P( d25<1 && d3==1 ) ) =~ 0.63. Or I failed again ... [[User:Bartavelle|Bartavelle]] 08:55, 16 March 2009 (UTC)
 +
 +
:It seems that the current probability table doesn't match the selection system. I'll put together a spreadsheet to calculate the correct ones. [[User:VengefulDonut|VengefulDonut]] 01:18, 16 May 2009 (UTC)
 +
 +
::Correct table data:
 +
<pre>
 +
skill p(q0) p(q1) p(q2) p(q3) p(q4) p(q5) avm diff
 +
0 100 0 0 0 0 0 1
 +
1 62.99 31.41 5.22 0.37 0.01 0 1.43 0.43
 +
2 36.44 44.06 16.73 2.61 0.16 0 1.86 0.43
 +
3 18.28 43.81 29.38 7.72 0.79 0.02 2.29 0.43
 +
4 6.66 35.57 39.45 15.84 2.39 0.09 2.73 0.43
 +
5 0 23.33 44.44 26.39 5.56 0.28 3.17 0.44
 +
6 0 15.46 41.46 33.3 9.22 0.58 3.41 0.25
 +
7 0 9.43 36.3 39.18 14.02 1.07 3.67 0.26
 +
8 0 5 29.66 43.49 20.02 1.82 3.95 0.28
 +
9 0 1.94 22.18 45.76 27.22 2.92 4.24 0.3
 +
10 0 0 14.44 45.56 35.56 4.44 4.57 0.32
 +
11 0 0 10.24 42.44 41.41 5.92 4.78 0.22
 +
12 0 0 6.72 38.24 47.36 7.68 5.02 0.24
 +
13 0 0 3.86 33.05 53.33 9.76 5.28 0.26
 +
14 0 0 1.63 26.94 59.24 12.2 5.55 0.28
 +
15 0 0 0 20 65 15 5.85 0.3
 +
16 0 0 0 15.73 67.2 17.07 6.04 0.19
 +
17 0 0 0 11.6 69.13 19.27 6.23 0.2
 +
18 0 0 0 7.6 70.8 21.6 6.44 0.2
 +
19 0 0 0 3.73 72.2 24.07 6.65 0.21
 +
20 0 0 0 0 73.33 26.67 6.87 0.22
 +
</pre>
 +
This is based off the assumption that when the author wrote "d5 < skill level" he meant "rand(0,4) < skill level" and "dabbling" corresponds to 0. Since this was what led to the construction of the table where the rolls were assumed not to be independent. [[User:VengefulDonut|VengefulDonut]] 03:36, 16 May 2009 (UTC)
  
 
== Experimental values ==
 
== Experimental values ==
Line 176: Line 205:
  
 
I'm updating the table with the proper stats. <small>&ndash; [[template:unsigned|unsigned]] comment by [[User:Bartavelle|Bartavelle]]</small>
 
I'm updating the table with the proper stats. <small>&ndash; [[template:unsigned|unsigned]] comment by [[User:Bartavelle|Bartavelle]]</small>
 +
 +
:The previous stats were based off of 0x517A5D disassembling the game to find out how the process works. They are more proper than experimental data. I'm updating the table with proper stats. [[User:VengefulDonut|VengefulDonut]] 00:45, 16 May 2009 (UTC)
  
 
== Masterpiece destruction and effect on mood ==
 
== Masterpiece destruction and effect on mood ==

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)