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Editing 40d Talk:Lever
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Is there a way to disconnect a lever from an object without destroying the lever and rebuilding it? --[[User:Shaver|Shaver]] 12:53, 2 January 2009 (EST) | Is there a way to disconnect a lever from an object without destroying the lever and rebuilding it? --[[User:Shaver|Shaver]] 12:53, 2 January 2009 (EST) | ||
:You can't, to my knowledge. Mechanisms in a lever and the connections stay in place until the lever is deconstructed. I use a lever for cage traps in an arena, and after every 'round' I need to rebuild it to get back the mechanisms I used. --[[User:Eddie|Eddie]] 14:17, 2 January 2009 (EST) | :You can't, to my knowledge. Mechanisms in a lever and the connections stay in place until the lever is deconstructed. I use a lever for cage traps in an arena, and after every 'round' I need to rebuild it to get back the mechanisms I used. --[[User:Eddie|Eddie]] 14:17, 2 January 2009 (EST) | ||
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== See what's connected to a lever? == | == See what's connected to a lever? == |