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Editing 40d Talk:Mason's workshop

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:::::Correct, from my experience. --[[User:Mabmoro|mabmoro]] 09:41, 21 August 2008 (EDT)
 
:::::Correct, from my experience. --[[User:Mabmoro|mabmoro]] 09:41, 21 August 2008 (EDT)
 
   
 
   
::::::There's no need, obsidian is an [[Economic stone]], so unless you specify otherwise, dwarves will never grab it randomly for furniture and the like.  See the link for more info. --[[User:Smartmo|Smartmo]] 22:28, 16 January 2009 (EST)
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::::::There's no need, obsidian is an [[Economic stone]], so unless you specify otherwise, dwarves will never grab it randomly for furniture and the like.  See the link for more info. --22:27, 16 January 2009 (EST)
  
 
::Note that a dwarf will pick up and use the closest stone to where they were when they were assigned the task, which is not necessarily the closest stone to the workshop (if they were previously in a meeting area, for example). --[[User:Raumkraut|Raumkraut]] 00:37, 5 August 2008 (EDT)
 
::Note that a dwarf will pick up and use the closest stone to where they were when they were assigned the task, which is not necessarily the closest stone to the workshop (if they were previously in a meeting area, for example). --[[User:Raumkraut|Raumkraut]] 00:37, 5 August 2008 (EDT)
  
 
:::Nevertheless, a customized stockpile next to the workshop, containing only the kind of stone from which you desire things to be made, will usually do the trick -just queue up one more task than you need, to deal with the mason grabbing alunite from the common area instead of obsidian from his stockpile. --[[User:Zombiejustice|Zombiejustice]] 12:57, 21 August 2008 (EDT)
 
:::Nevertheless, a customized stockpile next to the workshop, containing only the kind of stone from which you desire things to be made, will usually do the trick -just queue up one more task than you need, to deal with the mason grabbing alunite from the common area instead of obsidian from his stockpile. --[[User:Zombiejustice|Zombiejustice]] 12:57, 21 August 2008 (EDT)

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