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Difference between revisions of "40d Talk:Miasma"

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(Subterranean or Indoors?)
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:::That only would even come CLOSE to working with a lot more than just one 'mist trap.' Plus, it would have no effect against creatures with the [NOTHOUGHT] tag. ~ [[User:Midna|Midna]] 15:54, 14 May 2008 (EDT)
 
:::That only would even come CLOSE to working with a lot more than just one 'mist trap.' Plus, it would have no effect against creatures with the [NOTHOUGHT] tag. ~ [[User:Midna|Midna]] 15:54, 14 May 2008 (EDT)
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== Subterranean or Indoors? ==
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Playing an aboveground Fort, and I noticed that my refuse pile isn't making miasma, even though it is indoors. Anyone know if refuse makes miasma on light/dark squares as opposed to indoors/outdoors/subterranean?
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I'd test it, but I'm not good at testing things.  --[[User:Wolenber|Wolenber]] 03:26, 20 October 2008 (EDT)

Revision as of 07:26, 20 October 2008

Miasma Trap

What's the point of a trap that doesn't affect enemies? Seems about as pointless as a mist trap. --N9103 20:41, 20 December 2007 (EST)

Revenge. --Chrispy 10:35, 25 March 2008 (EDT)
You can give your enemies a bad thought hopefully turning them insane and killing their own kind --CrazyMcfobo
That only would even come CLOSE to working with a lot more than just one 'mist trap.' Plus, it would have no effect against creatures with the [NOTHOUGHT] tag. ~ Midna 15:54, 14 May 2008 (EDT)

Subterranean or Indoors?

Playing an aboveground Fort, and I noticed that my refuse pile isn't making miasma, even though it is indoors. Anyone know if refuse makes miasma on light/dark squares as opposed to indoors/outdoors/subterranean? I'd test it, but I'm not good at testing things. --Wolenber 03:26, 20 October 2008 (EDT)