v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d Talk:Ocean
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 40: | Line 40: | ||
:My well worked perfectly with just a simple tunnel that was filled from ocean with pump and emptied back to the beach, no constructions besides pump and windmill. [[User:Fordus|Fordus]] | :My well worked perfectly with just a simple tunnel that was filled from ocean with pump and emptied back to the beach, no constructions besides pump and windmill. [[User:Fordus|Fordus]] | ||
:Notably, you can't use an existing lake (or dry lakebed?) as your reservoir; if it starts salty it stays salty. --[[User:Jellyfishgreen|Jellyfishgreen]] 21:34, 30 April 2009 (UTC) | :Notably, you can't use an existing lake (or dry lakebed?) as your reservoir; if it starts salty it stays salty. --[[User:Jellyfishgreen|Jellyfishgreen]] 21:34, 30 April 2009 (UTC) | ||
− | |||
− | |||
==Draining== | ==Draining== | ||
It seems that even 1 tile dug into an aquifer is enough to completely drain an entire ocean down to its lowest Z-level in an instant, at least from the game's point of view - from the player's perspective, it can take anywhere from minutes to hours for all of the water to move, depending on the size of the region being drained. --[[User:Quietust|Quietust]] 20:31, 13 August 2009 (UTC) | It seems that even 1 tile dug into an aquifer is enough to completely drain an entire ocean down to its lowest Z-level in an instant, at least from the game's point of view - from the player's perspective, it can take anywhere from minutes to hours for all of the water to move, depending on the size of the region being drained. --[[User:Quietust|Quietust]] 20:31, 13 August 2009 (UTC) |