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40d Talk:Speed

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Revision as of 00:05, 7 June 2008 by Savok (talk | contribs) (The weight-related encumbrance formula is solved! Woot! In other news, a section was moved here from Talk:Legendary.)
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Encumbrance bug in Adventure mode

Tested several times. If adventurer has no strength bonuses - all is as expected: more weight - less speed. But adventurer with any stength bonus (at least Strong) does not experience speed loss, even if heavily encumbered. Tested with picking up rocks.--Dorten 04:02, 15 January 2008 (EST)

Report that on the Bay 12 forums if you want to see it fixed (http://www.bay12games.com/cgi-local/ultimatebb.cgi?&category=3).--Maximus 15:06, 15 January 2008 (EST)
Rubbish! Or at least it is now. --Savok 20:05, 6 June 2008 (EDT)

Encumbrance

"this editor has not noticed encumbrance."
Watch a hauler drag a bin fill of platinum ore to the trading depot. He MIGHT move a tile for every fifty steps his compatriots carrying single bolts get. --Dadamh 15:54, 3 June 2008 (EDT)

Ow! That's "encumbrance" not "encumbrence." Cruel, you are.
That's confusingly worded. It sounds like you say in the first sentence that you haven't seen encumbrance, but the other two sentences seem to say that you have seen it. I'll guess that you're trying to quote and reformat your comment appropriately.
I haven't tested anything, but it appears that both the weight and encumbrance systems are dramatically altered. It also appears that it's hard to set up a system in which encumbrance appears, so we haven't cared about it.
*tests* --Savok 16:34, 3 June 2008 (EDT)
Woot! Success! *points to the next section* --Savok 20:05, 6 June 2008 (EDT)

Weight-related encumbrance formula solved!

The two weight-related changes from the old version are 1: different weights and 2: weight_new=10weight_old. In other words, 500Γ in the new system is the same as 50Γ in the old. See the data that I used.
That 4½ hours was so worth it. --Savok 20:05, 6 June 2008 (EDT)