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Editing 40d Talk:Stone management

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:I applied the tag because of the information regarding dumping multiple stones into one tile, because it may be regarded as an exploit that could be removed somewhere down the line. I'm not sure if that's the right way to use that template. If not, just kill it. -- [[User:EighenIndemnis|EighenIndemnis]] 16:32, 5 November 2007 (EST)
 
:I applied the tag because of the information regarding dumping multiple stones into one tile, because it may be regarded as an exploit that could be removed somewhere down the line. I'm not sure if that's the right way to use that template. If not, just kill it. -- [[User:EighenIndemnis|EighenIndemnis]] 16:32, 5 November 2007 (EST)
 
::You can expand the stonedumping trick to all sorts of other things. If you just mark every ore you dig up as "dump," and have your dump near where your metal industry is to be formed, then you can just undesignate all the ore at once and have a huge pile of raw materials RIGHT THERE for your smelters. [[User:Kefkakrazy|Kefkakrazy]] 17:27, 5 November 2007 (EST)
 
::You can expand the stonedumping trick to all sorts of other things. If you just mark every ore you dig up as "dump," and have your dump near where your metal industry is to be formed, then you can just undesignate all the ore at once and have a huge pile of raw materials RIGHT THERE for your smelters. [[User:Kefkakrazy|Kefkakrazy]] 17:27, 5 November 2007 (EST)
:::Even better miasma will not travel along diagonals. so you can put a hole in the roof just above one of the tiles past the corner of your craftdwarfs shop and choose dwarves chasm bones, skulls, shells, and all. Then set your fisherdwarves loose. Your dwarves will collect all that rotting fish, and dump it all down that hole where it will rot into bones and shells. Then unforbid it and make tons of crafts from the bones and shells. --[[User:Ikkonoishi|Ikkonoishi]] 21:37, 15 November 2007 (EST)
 
  
 
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