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Editing 40d Talk:Stone management

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I changed the "not really necessary" section to reflect that scheduling a rock for a task will make it immovable and block construction, whereas an ignored rock will simply be shoved aside. As such, the only bad rock is a rock the player has a grudge against.--[[User:Shadow archmagi|Shadow archmagi]] 23:08, 22 July 2008 (EDT)
 
I changed the "not really necessary" section to reflect that scheduling a rock for a task will make it immovable and block construction, whereas an ignored rock will simply be shoved aside. As such, the only bad rock is a rock the player has a grudge against.--[[User:Shadow archmagi|Shadow archmagi]] 23:08, 22 July 2008 (EDT)
 
:The problem is that you can't bump the priority of item hauling - so inevitably, the rock in the way is the last one on the job queue not the first one. If you could get to the jobs screen from the map page and then move items up or down the order list that would go a long way toward fixing the problem with stones being in the way because some dwarf is waiting to haul it to the right spot.[[User:GarrieIrons|GarrieIrons]] 21:37, 18 September 2008 (EDT)
 
:The problem is that you can't bump the priority of item hauling - so inevitably, the rock in the way is the last one on the job queue not the first one. If you could get to the jobs screen from the map page and then move items up or down the order list that would go a long way toward fixing the problem with stones being in the way because some dwarf is waiting to haul it to the right spot.[[User:GarrieIrons|GarrieIrons]] 21:37, 18 September 2008 (EDT)
::Belatedly - the way around this is to {{k|f}}orbid the rock which is in the way of the construction temporarily, while the rock is forbidden un{{k|s}}uspend the building task. When the building task becomes active again, the rock can be un{{k|f}}orbidden.<font face="FixedSys" color="#00FFFF">[[User:GarrieIrons|Gar]]</font>[[User Talk:GarrieIrons|rie]] 05:06, 27 June 2009 (UTC)
 
  
 
== efficiency ==
 
== efficiency ==

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