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40d Talk:Strange mood

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Revision as of 19:34, 8 November 2007 by Soyweiser (talk | contribs)
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Does the new version still have the strange mood? It wouldnt be complete without it!

It still exists, I've had it happen several times now, I went to the archive wiki and copy/pasted the old page.
Isnt that why the wiki was nuked? To make sure that no old info lingers? Ill put some "verify" in there, I dont think that the bold text is enough for users to understand that some of this may no longer apply. --Mizipzor 06:03, 6 November 2007 (EST)

I know, I was a huge fan of that little strange aspect of the old one.

I need my dwarfs to make more swordfish bone swords, and i still need some glass weapons/armor

The moods seem to have changed. One of my dwarfs went fey, made a nice hematite mug, and is now a legendary... Engraver. Very wierd, he also had no stoneworking or other craftdwarf skills. But he was a competent mason. This was also my fifth dwarf who took the same craftworkshop, so it's a bit strange. --Soyweiser 17:36, 6 November 2007 (EST)

Six fey dwarf, all took the craftdwarfshop, now my bowyer took one. Think it might be a bug. Is the 15 artifacts limit still in? --Soyweiser 14:34, 8 November 2007 (EST)
Have you marked all statements in the article that risks being falsified with {{verify}}? --Mizipzor 19:41, 6 November 2007 (EST)