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Difference between revisions of "40d Talk:Suicide booth"

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:: You can probably still manage something approximating a stone-fall trap -- take a hatch, a lever, two levels, and stack stone on top of the hatch. It might not kill them unless you use a few more levels, though... --[[User:Heron|Heron]] 21:22, 20 August 2008 (EDT)
 
:: You can probably still manage something approximating a stone-fall trap -- take a hatch, a lever, two levels, and stack stone on top of the hatch. It might not kill them unless you use a few more levels, though... --[[User:Heron|Heron]] 21:22, 20 August 2008 (EDT)
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::: A <i>thirteen z-level</i> few more levels, maybe? hmmmmmm. [[User:Neongrey|Neongrey]] 22:58, 20 August 2008 (EDT)

Revision as of 02:58, 21 August 2008

Not working?

I doubt this is working, since dwarves stand on levers when they pull them. I tried it and found that the Hammerer 'used' for this test never moved from the lever. I locked the door and starved him to death instead. :) --Caiburn

  • Yeah, I had a similar issue when I had the brilliant notion to do something like this only with a tower and a floor hatch. Very disappointed when that fell through. Or didn't, as the case may be. Oh well. Still have a cool tower to lock my hammerer in, too. Neongrey 14:45, 20 August 2008 (EDT)
You can probably still manage something approximating a stone-fall trap -- take a hatch, a lever, two levels, and stack stone on top of the hatch. It might not kill them unless you use a few more levels, though... --Heron 21:22, 20 August 2008 (EDT)
A thirteen z-level few more levels, maybe? hmmmmmm. Neongrey 22:58, 20 August 2008 (EDT)