v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

40d Talk:Swimmer

From Dwarf Fortress Wiki
Revision as of 08:07, 2 November 2008 by Xonara (talk | contribs) (Surface definition)
Jump to navigation Jump to search

Can you or can a dwarf not swim to the surface the answer says both. Maybe it means in adventurer mode? unsigned comment by Jikor

It was thought to be impossible, but then someone recorded a movie of a dwarf doing it, so...--SL 20:38, 3 January 2008 (EST)

Are we sure that dwarves drown at the same rate with heavy or light equipment if they have swimming skill? Or is it just ones that have no skill?--SL 20:38, 3 January 2008 (EST)

I did the test for heavy vs. light, and I did not consider swimming ability. I just drowned two peasants, one in armour and one not. --Juckto 05:49, 25 May 2008 (EDT)
Just attempted to test it, but was unsuccesful as my two proficient swimmers climbed out of the pond I was trying to drown them in. So I added that to the article. --Juckto 06:34, 25 May 2008 (EDT)

What are the exact requirements to build a drowning trap. I built a large outlook lake I could floor/empty. After luring some goblins into the area and filling it all to 7/7 the only goblin to drown was the one which stood directly under the area where the water entered from above. It seems that they will only drown if they are in 7/7 water and there is at least 1/7 water above them. Any confirmation/additions welcomed. Yvain 16:49, 2 March 2008 (EST)

If there is a roof above them they drown in 7/7 otherwise they can tread water, and keep their heads up to breath. --Ikkonoishi 18:28, 2 March 2008 (EST)
I've been dropping some of my caged goblins into a pit designed at the edge of a river, and they have no roof above them but are drowning quite nicely. G-Flex 02:17, 25 May 2008 (EDT)

I've been working on a water-pulse defensive mechanism, using flowing water to push things around, mostly to see if I can. Been getting some help on the DF forums. I'm going to make a few preliminary tests using dwarves as test subjects. In theory this should be a *safe* way to train swimming, because I don't know if continuous pulses of water will do enough drowning damage to kill something. ---Kefkakrazy 02:18, 22 September 2008 (EDT)

Learn to swim

If someone can improve the design, make a clearer image, or write better instructions, please do so. I don't know if what I wrote makes complete sense (it does to me, but then I already *know* what I mean), but it's a start at least. -Groveller 14:58, 25 October 2008 (EDT)

How much swimming skill do they tend to gain from the setup?--Maximus 17:24, 25 October 2008 (EDT)
I've not had much time to play with it since getting it working, but I think it'll be a fairly slow process. It could be sped up by widening the inlet channel, enlarging the reservoir and having less grates for drainage, but it also increases the risk of drowning. -Groveller 06:11, 27 October 2008 (EDT)

Dwarf Washing

Is there any actual way to wash blood splatters off a dwarf, in either adventure or fortress mode? Or is Grov's system just for fun? --RomeoFalling 21:52, 25 October 2008 (EDT)

Surface definition

"Note that air-breathers will be unable to breathe two levels beneath the surface." What exactly is the surface? The empty space above the water or the topmost level of water?