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Editing 40d Talk:Tower-cap

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:::I have a theory as to what's going on, based on what you've observed - just as Willow trees, fisher berries, muck roots, rat weeds, sun berries, kobold bulbs, and rope reeds only grow within 2 tiles of a river or murky pool, tower-caps also grow on soil such that either there's a solid soil wall underneath within a 2 tile radius '''or''' there's a muddy tile on the same level within a 2 tile radius, even if the tile immediately underneath is stone. It certainly fits with what I've seen, since all of my farm plots are irrigated, and I observed similar behavior in my last fortress with above-ground trees growing only in certain spots over the stockpile rooms I had dug out. --[[User:Quietust|Quietust]] 00:37, 22 September 2009 (UTC)
 
:::I have a theory as to what's going on, based on what you've observed - just as Willow trees, fisher berries, muck roots, rat weeds, sun berries, kobold bulbs, and rope reeds only grow within 2 tiles of a river or murky pool, tower-caps also grow on soil such that either there's a solid soil wall underneath within a 2 tile radius '''or''' there's a muddy tile on the same level within a 2 tile radius, even if the tile immediately underneath is stone. It certainly fits with what I've seen, since all of my farm plots are irrigated, and I observed similar behavior in my last fortress with above-ground trees growing only in certain spots over the stockpile rooms I had dug out. --[[User:Quietust|Quietust]] 00:37, 22 September 2009 (UTC)
 
::::I disagree with the two-tile radius bit.  I have clay rooms dug into the side of a mountain with clay soil beneath them.  Not having researched any of this, I was perplexed by the fact that some years after I discovered an underground river, I had spattering of towercaps growing in those rooms on the upper level, except for a three-tile wide stripe that was densely covered with 'shrub' and had no towercaps whatsoever.  That stripe exactly corresponds to a three-tile-wide corridor I'd carved out directly beneath them.  All of the no-growth tiles are within a 2-tile radius of soil walls on the level below (since the corridor is only 3 wide, obviously.  Even if I'm misinterpreting you and the center row isn't within the radius, the outer edges should be, but the stripe on the level above clearly refutes that).  All of these tiles have always been totally dry on both relevant z-levels; the nearest water is more than 70 tiles away.  I don't know what role irrigation plays, but the 'soil below' bit certainly seems relevant.  As an aside, all those three-tile-wide corridors in the soil on the underground level totally lack any growth - they're never walked on or anything (quite far from my actual base), but they have only rock beneath them.  So again that seems to fit nicely.[[User:Tofof|Tofof]] 04:32, 5 January 2010 (UTC)
 
::::I disagree with the two-tile radius bit.  I have clay rooms dug into the side of a mountain with clay soil beneath them.  Not having researched any of this, I was perplexed by the fact that some years after I discovered an underground river, I had spattering of towercaps growing in those rooms on the upper level, except for a three-tile wide stripe that was densely covered with 'shrub' and had no towercaps whatsoever.  That stripe exactly corresponds to a three-tile-wide corridor I'd carved out directly beneath them.  All of the no-growth tiles are within a 2-tile radius of soil walls on the level below (since the corridor is only 3 wide, obviously.  Even if I'm misinterpreting you and the center row isn't within the radius, the outer edges should be, but the stripe on the level above clearly refutes that).  All of these tiles have always been totally dry on both relevant z-levels; the nearest water is more than 70 tiles away.  I don't know what role irrigation plays, but the 'soil below' bit certainly seems relevant.  As an aside, all those three-tile-wide corridors in the soil on the underground level totally lack any growth - they're never walked on or anything (quite far from my actual base), but they have only rock beneath them.  So again that seems to fit nicely.[[User:Tofof|Tofof]] 04:32, 5 January 2010 (UTC)
::::Update: I -believe- the radius bit (at least on same z-level) for muddied soil requirements.  I experimented some with it and found towercaps growing up to two tiles away from my muddied spots. Still see only counterevidence to any radius effect on the "soil below" alternative requirement.[[User:Tofof|Tofof]] 09:59, 6 January 2010 (UTC)
 
  
 
== tried to clean up and clarify the page ==
 
== tried to clean up and clarify the page ==

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