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Editing 40d Talk:Wear
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Are bones included in stuff that wears away even in stockpiles?(or do they wear away more quickly when outdoors?) I've been piling goblin skulls / bones on the roof of my fortress inside refuse stockpiles, and then forbidding them so they don't get used in crafts projects, but they disappeared... [[User:Cromage|Cromage]] 14:48, 14 February 2009 (EST) | Are bones included in stuff that wears away even in stockpiles?(or do they wear away more quickly when outdoors?) I've been piling goblin skulls / bones on the roof of my fortress inside refuse stockpiles, and then forbidding them so they don't get used in crafts projects, but they disappeared... [[User:Cromage|Cromage]] 14:48, 14 February 2009 (EST) | ||
:Don't dogs eat bones over time? --[[User:Nillions|nil]] | :Don't dogs eat bones over time? --[[User:Nillions|nil]] | ||
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I stockpile my bones and skulls also but i do it in a dumping pit below ground, where i dump all the corpses, cause if its above ground the bones and skulls disappear after every year, i think it might be every season i dunno. --[[User:Zulaf|Zulaf]] 15:06, 17 February 2009 (EST) | I stockpile my bones and skulls also but i do it in a dumping pit below ground, where i dump all the corpses, cause if its above ground the bones and skulls disappear after every year, i think it might be every season i dunno. --[[User:Zulaf|Zulaf]] 15:06, 17 February 2009 (EST) | ||
:Refuse outside is regularly cleaned up by the game. A dump zone inside your fortress (preferably behind a few doors to help contain the miasma) along with setting your refuse {{k|o}}rders to dump shells, skulls, and other, (and optionally bones) will place them all in a save spot for storage. You can remove the other order, and place a stockpile outside still, but I generally wouldn't suggest an outdoors pile, as it can easily expose your dwarves to danger, without giving any useful benefits. Personally, I order my dwarves to dump shells, skulls, and other, and build a refuse pile next to my tanner, butcher, and craftshop, that only accepts bones, corpses and body parts, remains, and fresh skins. This setup pretty much filters out the junk from the useful items for you, and anytime you need to get a shell or skull for your moody dwarf, just unforbid a single one, and they'll claim it. (You can unforbid the whole tile, but that will usually create a LOT of hauling jobs.) Oh, and thus far, no animal eats anything. Related tags seem to only be there for future use. --[[User:N9103|Edward]] 23:25, 24 April 2009 (UTC) | :Refuse outside is regularly cleaned up by the game. A dump zone inside your fortress (preferably behind a few doors to help contain the miasma) along with setting your refuse {{k|o}}rders to dump shells, skulls, and other, (and optionally bones) will place them all in a save spot for storage. You can remove the other order, and place a stockpile outside still, but I generally wouldn't suggest an outdoors pile, as it can easily expose your dwarves to danger, without giving any useful benefits. Personally, I order my dwarves to dump shells, skulls, and other, and build a refuse pile next to my tanner, butcher, and craftshop, that only accepts bones, corpses and body parts, remains, and fresh skins. This setup pretty much filters out the junk from the useful items for you, and anytime you need to get a shell or skull for your moody dwarf, just unforbid a single one, and they'll claim it. (You can unforbid the whole tile, but that will usually create a LOT of hauling jobs.) Oh, and thus far, no animal eats anything. Related tags seem to only be there for future use. --[[User:N9103|Edward]] 23:25, 24 April 2009 (UTC) |