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Editing 40d Talk:Well

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[[User:Duo|Duo]] March 11th 2008
 
[[User:Duo|Duo]] March 11th 2008
  
:I think it should be somewhere, but probably in the well guide, as it isn't about the wells, or their functionality, but a strange quirk in dwarven logic in regard to wells. --Kydo 07:00, 6 February 2010 (UTC)
 
  
 
== Flooding? ==
 
== Flooding? ==
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:I don't see why you'd want a deep, single tile shaft. The deeper the well, the more likely it is to kill someone when they fall in. If you want a well to hold lots of water, it makes more sense to make it extremely wide, but not very deep, as dwarves who fall in would be barely effected by it, and it would take forever for that many tiles of 7/7 water to evaporate away. --Kydo 08:24, 27 January 2010 (UTC)
 
:I don't see why you'd want a deep, single tile shaft. The deeper the well, the more likely it is to kill someone when they fall in. If you want a well to hold lots of water, it makes more sense to make it extremely wide, but not very deep, as dwarves who fall in would be barely effected by it, and it would take forever for that many tiles of 7/7 water to evaporate away. --Kydo 08:24, 27 January 2010 (UTC)
 
: I've done this with great success; however, you end up with a dwarf at the bottom. This can be resolved by leaving the well dry and digging your way out. The way I do it is to use up/down staircases, and when nearly done, start channeling them out. The dwarf will channel out and fall one level down (don't channel the very ''top'' as that can be removed any time), and then you channel the next bit. Then you need to dig your way out. --[[User:Bombcar|Bombcar]] 22:36, 27 March 2010 (UTC)
 
  
 
==Salt Water==
 
==Salt Water==
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:<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:24.224.178.153|24.224.178.153]]</small>
 
:<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:24.224.178.153|24.224.178.153]]</small>
 
::That has ''nothing'' to do with the question, which is about "wells", not pumps. From the [[water]] article...
 
::That has ''nothing'' to do with the question, which is about "wells", not pumps. From the [[water]] article...
     Oddly, a [[well]] built over a source of salt water will still provide  <br />drinkable water to dwarves.
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     Oddly, a [[well]] built over a source of salt water will still provide  <br />drinkable water to dwarves.{{version|0.28.181.40d}}
 
::And personally confirmed, in multiple forts. Editing that into this article as well.--[[User:Albedo|Albedo]] 06:47, 30 October 2009 (UTC)
 
::And personally confirmed, in multiple forts. Editing that into this article as well.--[[User:Albedo|Albedo]] 06:47, 30 October 2009 (UTC)
  
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I noticed in the [[ Well guide]] it says murky pools and brooks can be used as water sources for wells. This should probably be stated there, but just building a well over such a thing is a bad idea. Any dwarf who drinks from a well over stagnant water gets a negative thought about the nasty water. That water only becomes not-bad when you channel it to some other place. On the same line, I've also experienced that simply building a well makes salt water drinkable. Which means that desalinating by pump is not a particularly valuable bug, by comparison, though it makes a tiny bit more sense. --Kydo 01:06, 28 January 2010 (UTC)
 
I noticed in the [[ Well guide]] it says murky pools and brooks can be used as water sources for wells. This should probably be stated there, but just building a well over such a thing is a bad idea. Any dwarf who drinks from a well over stagnant water gets a negative thought about the nasty water. That water only becomes not-bad when you channel it to some other place. On the same line, I've also experienced that simply building a well makes salt water drinkable. Which means that desalinating by pump is not a particularly valuable bug, by comparison, though it makes a tiny bit more sense. --Kydo 01:06, 28 January 2010 (UTC)
 
:I have modified the page to represent these findings, deal with a couple of typos and grammatical errors, and remove one instance of redundancy. --Kydo 06:55, 4 February 2010 (UTC)
 
 
== To Confirm Construction Conditions ==
 
 
Thanks to the unidentified editor who fixed my grammar, but it reinstalled one of the problems I was trying to get rid of. A well cannot be built just in open, empty space. Nor can it be built on solid ground. It must be built over open space with at least one adjacent floor tile. I mean, logically, yeah, but a lot of new players can't figure out how to designate a tree to be cut down. It really should be clear on that.
 
 
Also, to be clear on what it's saying-
 
 
"It's easier to draw water from a source lower than an existing ground level, but above-ground sources can also be used so long as you construct the well (or the floor it will be placed on) on a z-level above the water's level."
 
 
Does that mean it's easier for the well to draw water? Is it easier for the dwarves? Is it easier due to the technical processes involved in constructing such a well? Because, really, as far as design goes, it's easiest to draw water from an infinite water source, other than brooks or murky pools. Above/below ground doesn't change the requirements for construction. If anything, above ground would be easiest, because you wouldn't need to mine all over the place to find it. (Mind you, how easy something is, is purely subjective, so maybe the sentence should be completely revised?) --Kydo 07:01, 6 February 2010 (UTC)
 
 
:That's all clear - but " a rope's perceived length...??? No, just... no.  Referring to an flawed mental model does no one any favours.  Grammatically, none is easier than another - they're easier ''to build'', not to draw water from.  All fixed (I think)--[[Special:Contributions/75.62.155.145|75.62.155.145]] 10:20, 6 February 2010 (UTC)
 
 
::Yeah, I'll agree with you on the manner I wrote it in. As for the rest of it, yeah, I'd say that pretty much sums it up. At least, until Toady changes something. I still disagree on what water sources are easiest to use, but that isn't really important as everyone'll figure out their own way of doing it, regardless of what's written here. Actually, looking over it again, it says that they will ''not'' get the negative thought about drinking from murky water. I can specifically state that the first well I made was just built over a murky pool, and all of my dwarves were made unhappy by the "nasty water" it provided. I've made the same mistake a couple of times with brooks. Not sure about rivers/lakes, as they just never seem to be around the kinds of things I'm looking for. --Kydo 22:33, 6 February 2010 (UTC)
 

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